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Rise of the Tomb Raider for Linux to release tomorrow, April 19th

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The moment many have been waiting for, Feral Interactive have just announced that Rise of the Tomb Raider for Linux will release tomorrow, April 19th. As a reminder, this title will be using Vulkan.

I honestly haven't felt this hyped up for quite some time! April is turning out to be a damn fun month for Linux gaming.

Here's what Feral sent along for the official system requirements:

Minimum
OS: Ubuntu 17.10 
Processor: Intel Core i3-4130T or AMD equivalent
Memory: 8 GB RAM
Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above), 2GB Nvidia GTX 680 or better
Storage: 28 GB available space

Recommended
OS: Ubuntu 17.10
Processor: Intel Core i7-3770K
Memory: 12 GB RAM
Graphics: Nvidia GTX 980Ti
Storage: 28 GB available space

For NVIDIA GPU users, you will need the latest 396.18 beta driver at a minimum. For AMD GPU users, you will need Mesa 17.3.5, although if you're on Vega you will need Mesa 18.0 or later. AMD GCN 1st and 2nd generation graphics cards are not supported, Intel GPUs are also not supported.

Also, it requires an SSE2 capable processor.

We shall have a review out tomorrow at release and likely a livestream, so do ensure you're following us on Twitch.

If you wish to pick it up now, you can do so on the Humble Store, Feral Store or Steam directly. If you're worried about it not counting for Linux, Feral themselves have said publicly they're happy for people to buy games when they've announced them.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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111 comments
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Liam Dawe Apr 18, 2018
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.

Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)

I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)
ageres Apr 18, 2018
> For NVIDIA GPU users, you will need the latest 396.18 beta driver at a minimum.

I tried to install 396.18, it crashed my system, and I had to go back to 390.48. Damn Nvidia.
Leopard Apr 18, 2018
Quoting: liamdawe
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.

Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)

I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)

But from what i saw , it is kinda problematic with its new technique for shaders.
lucifertdark Apr 18, 2018
Quoting: LeopardTomb Raider is not AAA though.
Yes it is.

Quoting: LeopardBtw , 396.18 driver need is a bit odd.
The most recently released drivers, Vulkan needs them to run properly I guess.
sub Apr 18, 2018
Quoting: liamdawe
Quoting: subSo I won't be able to play this with my Radeon 7950 on Linux? :/

That game works fine on Windows.
Likely Mesa just isn't in a state for those cards in terms of features and/or performance.

Good question.

Does RADV officially support GCN1?
Leopard Apr 18, 2018
Quoting: lucifertdark
Quoting: LeopardTomb Raider is not AAA though.
Yes it is.

Quoting: LeopardBtw , 396.18 driver need is a bit odd.
The most recently released drivers, Vulkan needs them to run properly I guess.

Just read my post again.
buckysrevenge Apr 18, 2018
Quoting: ageres> For NVIDIA GPU users, you will need the latest 396.18 beta driver at a minimum.

I tried to install 396.18, it crashed my system, and I had to go back to 390.48. Damn Nvidia.

I'm not interested in installing beta drivers right now anyway. My system at least meets minimum specs otherwise. Guess I'll wait until the drivers become more stable to purchase the game. Hi ho.
Dribbleondo Apr 18, 2018
Quoting: sub
Quoting: liamdawe
Quoting: subSo I won't be able to play this with my Radeon 7950 on Linux? :/

That game works fine on Windows.
Likely Mesa just isn't in a state for those cards in terms of features and/or performance.

Good question.

Does RADV officially support GCN1?
Quoting: sub
Quoting: liamdawe
Quoting: subSo I won't be able to play this with my Radeon 7950 on Linux? :/

That game works fine on Windows.
Likely Mesa just isn't in a state for those cards in terms of features and/or performance.

Good question.

Does RADV officially support GCN1?

Yes, just that they don't support all the graphical features required for the game to run most likely
Liam Dawe Apr 18, 2018
Quoting: Leopard
Quoting: liamdawe
Quoting: Leopard
Quoting: Eike
Quoting: LeopardNo , but you gotta aim higher. We need tons of AAA's.

Sure, but I would count RofTR as AAA already.
(And a quick Google search seems to agree on this.)

I didn't say anything like ; Tomb Raider is not AAA though.

Btw , 396.18 driver need is a bit odd.
Personally, I wouldn't say it was odd. On Windows, NVIDIA and AMD both put out new drivers that are needed for a lot of AAA releases. There's always a reason behind it :)

But from what i saw , it is kinda problematic with its new technique for shaders.
In regards to that new NVIDIA driver, NVIDIA seem to be closely watching DXVK and have made adjustments to improve it: https://github.com/doitsujin/dxvk/issues/267#issuecomment-382147467

So...Wine being used with DXVK is actually helping NVIDIA's Linux driver.


Last edited by Liam Dawe on 18 April 2018 at 11:43 am UTC
Kohrias Apr 18, 2018
Wohoo! Can't wait to be honest!
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