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Rise of the Tomb Raider for Linux to release tomorrow, April 19th

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The moment many have been waiting for, Feral Interactive have just announced that Rise of the Tomb Raider for Linux will release tomorrow, April 19th. As a reminder, this title will be using Vulkan.

I honestly haven't felt this hyped up for quite some time! April is turning out to be a damn fun month for Linux gaming.

Here's what Feral sent along for the official system requirements:

Minimum
OS: Ubuntu 17.10 
Processor: Intel Core i3-4130T or AMD equivalent
Memory: 8 GB RAM
Graphics: 2GB AMD R9 285 (GCN 3rd Gen and above), 2GB Nvidia GTX 680 or better
Storage: 28 GB available space

Recommended
OS: Ubuntu 17.10
Processor: Intel Core i7-3770K
Memory: 12 GB RAM
Graphics: Nvidia GTX 980Ti
Storage: 28 GB available space

For NVIDIA GPU users, you will need the latest 396.18 beta driver at a minimum. For AMD GPU users, you will need Mesa 17.3.5, although if you're on Vega you will need Mesa 18.0 or later. AMD GCN 1st and 2nd generation graphics cards are not supported, Intel GPUs are also not supported.

Also, it requires an SSE2 capable processor.

We shall have a review out tomorrow at release and likely a livestream, so do ensure you're following us on Twitch.

If you wish to pick it up now, you can do so on the Humble Store, Feral Store or Steam directly. If you're worried about it not counting for Linux, Feral themselves have said publicly they're happy for people to buy games when they've announced them.

Article taken from GamingOnLinux.com.
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Egonaut Apr 18, 2018
Quoting: liamdaweSorry, missed this bit from the email they sent: "Requires an SSE2 capable processor.".

Do they really mean SSE2 and not SSE4? Because SSE2 is on a decade old CPUs while SSE4 just arrived on AMD with bulldozer CPUs.
knro Apr 18, 2018
So do I have to wait until 18.04 is released to play this game? I'm on 16.04 and I don't want to upgrade to 17.10 when 18.04 is 10 days away!
mrdeathjr Apr 18, 2018
Quoting: knroSo do I have to wait until 18.04 is released to play this game? I'm on 16.04 and I don't want to upgrade to 17.10 when 18.04 is 10 days away!

Why dont update now, i update more or less 20 days and works ok (lastest citra needs 18.04)

View video on youtube.com

View video on youtube.com

View video on youtube.com

Using this link appears another games native-non native tested xubuntu 18.04

https://www.youtube.com/user/mrdeathjr28/search?query=xubuntu+18.04

^_^


Last edited by mrdeathjr on 18 April 2018 at 4:43 pm UTC
Eike Apr 18, 2018
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  • Supporter Plus
Quoting: GuestI'm assuming I will, isn't Vulkan vastly superior to opengl in terms of performance?

It's not like Vulkan magically speeds up your GPU. It mostly helps in scenarios limit by CPU.
knro Apr 18, 2018
Quoting: mrdeathjr
Quoting: knroSo do I have to wait until 18.04 is released to play this game? I'm on 16.04 and I don't want to upgrade to 17.10 when 18.04 is 10 days away!

Why dont update now, i update more or less 20 days and works ok (lastest citra needs 18.04)

^_^

Because I'm running KDE Neon 16.04 which isn't yet available for 18.04. Looks like I'd have to wait until early or mid May before I can buy it.
Erzfeind Apr 18, 2018
I finished the prequel just in time ... uhm 10 minutes ago ;-)
mrdeathjr Apr 18, 2018
Quoting: GuestIt will probably run like crap on my system. I can run Tomb Raider good so I'll give it a shot. I'm not too crazy about using the beta driver though.

This game is very heavy in my case neither try

According passmark your Q9650 have 1270 points in single thread, and my pentium G3258 @ 4.1ghz give this



But this game must use quad core cpu correctly

^_^


Last edited by mrdeathjr on 18 April 2018 at 5:21 pm UTC
linux_gamer Apr 18, 2018
I will call it a success if I will be able to see the loading screen with my setup.
Probably I will need to upgrade my driver first.
Comandante Ñoñardo Apr 18, 2018
It will be good to see a performance comparison between this version and the Windows version running via WINe/DXVK using the same hardware...

On other topic:
Feral, if You take your self seriously and if You really have the publishing rights of these games for Linux and Mac, GET RID of STEAMPLAY..
Linux and Mac versions of Windows games must have a different store page and a different price when the Linux/Mac publisher is different than the windows publisher.

I repeat: Steamplay is the enemy of the Linux gaming..
For example, I have a code for the windows version of Rise of the Tomb Raider from a Humble monthly Bundle and that allow me get the Linux version for FREE,
(And I am sure I am not the only one in this situation) This is not good for Linux publishers...

Steamplay was OK 5 years ago, at the beginning of the SteamOS project, as a help for the OS transition and as a help that allowed Windows users to make a safe incursion in the Linux world..

Steamplay IS OK NOW when the publisher of the Linux version and the Windows version is the same publisher; Layers of Fear and Observer_ are a good example of this.. Aspyr is the publisher of all versions..

But Steamplay is BAD when the Linux version has a different publisher than the windows version...
What is the point of to spend money in getting the publishing right of a game for Linux and to spend a lot of money in the porting process, when people can use a cheapest windows version key for to activate the Linux version??
jens Apr 18, 2018
  • Supporter
Quoting: Comandante ÑoñardoLinux and Mac versions of Windows games must have a different store page and a different price when the Linux/Mac publisher is different than the windows publisher.

I wouldn't mind different pricing, but having separate store pages would only make things utterly confusing for the average user that isn't interested in the politics of publishing.

Anyway, great day tomorrow! Hope that the nvidia driver will come out of beta soon...
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