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Rocket League should now perform better on Mesa with radeonsi

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Timothee Besset sent word that Rocket League [Steam] has now been updated to fix some issues Mesa users were having with radeonsi.

You can see the original bug report here.

TTimo was speaking about it in our IRC and it has now released going by this tweet. It was an issue in the game, so a Mesa update isn't needed.

This should give AMD gamers a much better experience on Linux, as you shouldn't get big stuttering or hangs especially at the start of a game. This issue affected quite a number of people, especially when we play with community during our livestreams so it's pleasing to see it finally fixed.

To celebrate, I will likely include it in my livestream tonight and play with the community.
9 Likes, Who?
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Leopard 11 February 2017 at 12:57 pm UTC
Wow,Liam is writing articles even on mobile.
liamdawe 11 February 2017 at 1:24 pm UTC
LeopardWow,Liam is writing articles even on mobile.
opera 11 February 2017 at 1:27 pm UTC
Yesterday I played a lot of Rocket League. Still got a few crashes (using Nvidia proprietary driver). Hope they will fix these too. My friends on windows often take the chance for some doubtfully remarks about Linux.
I wonder if the Linux version is still considered to be in beta? They never put a word on that again after the initial release.
GustyGhost 11 February 2017 at 2:16 pm UTC
It is still in beta as far as I'm concerned. I'm still waiting for an update that will allow me to hear the game's audio.
Huluti 11 February 2017 at 2:56 pm UTC
Such a great new! So what about last patches of Marek: are they still needed?
paasisti 11 February 2017 at 4:41 pm UTC
Whoah, it actually works! Finally, I won't need to boot to windows to play some ranked games!
bisbyx 11 February 2017 at 7:03 pm UTC
Ironically, the freezes are now longer and occur more often for me. (rx480 + amdgpu + mesa 13.0.4 on 4.9.7 kernel). Maybe thats just coincidence since all the games Ive been joining lately Ive been getting dropped in during a goal instant replay. which runs smooth after a small hiccup, and then when the countdown to kickoff starts, the game freezes until 5-10 seconds after kickoff. and then inevitably someone rage quits because they got scored on, and the game freezes another 5-10 seconds. So it might not be "worse", but the freezes are still definitely there.

Do I need mesa 17, or kernel 4.10, or is this just not actually shipped everywhere yet? `find -mtime -7` seems to indicate no files in the rocket league folder have changed in the past week on my machine
Donkey 11 February 2017 at 11:39 pm UTC
I did not try online but everything else was butter smooth with Mesa 17.1.0-devel.
PR 12 February 2017 at 12:29 am UTC
operaI wonder if the Linux version is still considered to be in beta? They never put a word on that again after the initial release.
They do not support anything other than SteamOS and if you try to report a bug that is what they will say. They found a way to take money from Linux community without having to do support. I imagine these issues exist on SteamOS too (if every other distro has them) so I don't think they will ever fix them. Maybe Timothee or Gordon will but not Psyonix.
ronnoc 12 February 2017 at 6:27 am UTC
DonkeyI did not try online but everything else was butter smooth with Mesa 17.1.0-devel.

Same here. Now running fabulously on an all-AMD rig. Very thankful for the fix. Sorry for those who still have issues.
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