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RUINER, the Unreal Engine brutal action shooter has been delayed for Linux

Posted by , / 3830 views

For those eagerly awaiting RUINER [Official Site], prepare to wait a little longer. It was announced quite quietly on Steam that the Linux version is delayed.

I did reach out to the publisher, Devolver Digital and the developer, Reikon Games a few times asking about release dates for Linux and review keys. Sadly, neither have ever actually replied to me when asking. Now, we've seen they've delayed the Linux version:

Hello,
due to some technical issues we need to delay the Linux version of RUINER. So we are sorry to confirm that no day one release for Linux/Steam OS :(.

Sorry for that,
RUINERS

I would rather have a delay, than a buggy game, so I'm not too upset by this. Even if I was extremely hyped to give it a go.

I'm not surprised to see it delayed anyway, considering it uses Unreal Engine it's likely they've encountered the same issues other developers have with older builds.

Thanks for the email Jeb!

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Shmerl 14 September 2017 at 2:38 pm UTC
Another delay. I hope it won't end up being vaporware like Shadow Warrior 2.
Beamboom 14 September 2017 at 2:56 pm UTC
I don't like the rather steady stream of delays and cancellations lately - it's beginning to feel like the little air that was in the baloon is about to slip out. If there's a point in time where I'd really appreciate some boost from Valve in regards to SteamOS, it's now.

Let's hope it doesn't get much (s)lower than this.


Last edited by Beamboom at 14 September 2017 at 2:56 pm UTC
opera 14 September 2017 at 3:48 pm UTC
BeamboomI don't like the rather steady stream of delays and cancellations lately - it's beginning to feel like the little air that was in the baloon is about to slip out.
My thoughts exactly. It seems to me Linux gaming peeked last year and isn't going anywhere right now.
liamdawe 14 September 2017 at 5:41 pm UTC
Delays happen. I don't suddenly think less of Linux gaming as a whole because a few titles are having issues. We still get tons of great stuff.
hardpenguin 14 September 2017 at 6:32 pm UTC
My day is RUINED.

Just kidding. Here's to a happy Linux version release soon after the initial release!
Beamboom 14 September 2017 at 6:42 pm UTC
liamdaweDelays happen. I don't suddenly think less of Linux gaming as a whole because a few titles are having issues. We still get tons of great stuff.

If only it was a "few" I'd not complain at all, Liam. But I do think that over the last few months we've heard more about delays and cancellations than new titles of any significant magnitude popping up in the horizon (except for rather forgettable "indie" titles). I just feel it's a trend in the making here, and I do not like it one bit.

I have no stats to back it up and I'd love to be proven wrong, but such is my impression. And my impression is that we could use a boost of some kind now, to maintain what little momentum we did have.
Unshra 14 September 2017 at 6:45 pm UTC
Ruiner is the last game remaining on my "feels like I'm waiting forever" list and when it came to that list Ruiner was the title I was most excited about. So needless to say I really hope it doesn't just poof like the other titles. However, at this point, I'm just going to expect it not come to Linux and hope I'm surprised later on. Really wanted to play Ruiner, oh well. :\
liamdawe 14 September 2017 at 7:05 pm UTC
Beamboom
liamdaweDelays happen. I don't suddenly think less of Linux gaming as a whole because a few titles are having issues. We still get tons of great stuff.

If only it was a "few" I'd not complain at all, Liam. But I do think that over the last few months we've heard more about delays and cancellations than new titles of any significant magnitude popping up in the horizon (except for rather forgettable "indie" titles). I just feel it's a trend in the making here, and I do not like it one bit.

I have no stats to back it up and I'd love to be proven wrong, but such is my impression. And my impression is that we could use a boost of some kind now, to maintain what little momentum we did have.
Well, I decided to look into this some more.

Since February this year, I've written around ten delays and/or cancelled Linux games (give or take a couple). One of which is now out (Cossacks 3), put that up against the amount of titles that have actually released and the number is pretty miniscule overall. Take into account I've written 242 articles since the start of August alone, you can see how tiny the number of delays actually are.
Naib 14 September 2017 at 9:06 pm UTC
what doesn't help is they have removed linux and mac from the program support listing and are not replying to queries about the delay.

This looks fun and I will buy, just its a shame there is no info
liamdawe 14 September 2017 at 9:23 pm UTC
The plot thickens: https://twitter.com/ruinergame/status/908427720438304769
"Unfortunately, we do not plan Linux port anytime soon."

Hm....
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