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Ryan "Icculus" Gordon [Official Site, Twitter], the man responsible for maintaining many development tools like SDL 2 and who ported many games to Linux, is looking for new games to port. The fun thing is, he doesn't require payment since he's funded by his Patreon.

He's had contracts with Valve, Epic Games, Activision, Google, Crytek and plenty more. He has a lot of awesome work under his belt!

From his new post:
Quote[…]If there's a developer that you think would be interested in getting a Linux port done by a guy that they don't have to pay, let me know. Hell, let them know about me! Let's see if we can get some conversations going with some developers that are sitting on the fence!


This is a pretty interesting way to get Linux ports done. Ryan has hit over $750 a month on Patreon now, so any ports he does as a result of this directly, will be funded by his Patreon, not the original game developer.

I've seen the discussion of crowdfunding Linux ports come up here and there, but this is one of the times that it might work. So, if you know any, send the developer to him and we may see more Linux games get ported as a result.

Will be very fun to see what comes out of this. Article taken from GamingOnLinux.com.
Tags: Editorial, Misc
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Ehvis Aug 23, 2017
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Quoting: ZaxthThe Elex developers are open to a Linux version of Elex, but they're reluctant due to having no experience with the platform.

Never heard of that one. THQ Nordic as publisher should not be a problem either. In-house DirectX engine, so will probably be a challenge to port. Could be interesting for someone with his experience.
gbudny Aug 23, 2017
I know it is unrealistic, but it will be awesome if he can finish Mohaa and Devastation for Linux. I really do not want to use an old computer with Linux 2.4 to play mohaa on Linux.
Additionally, I tried to finish playing Devastation on Linux because I had the save games from the version for Windows, but I gave up after several levels.
DMJC Aug 23, 2017
Work on writing wxFRED for Linux! wxFRED is a Linux port of the Freespace 1/2 Mission editor. It would make the engine a lot more useful on Linux and would bring compatibility on Linux on par with the Windows version.
Arthur Aug 24, 2017
I know these requests are not useful, but an indie game that is probably a one man job to port would be Dungeon of the Endless. Playing this with friends at times using Windows.
Zelox Aug 25, 2017
Quoting: Narvarth
Quoting: ZeloxNo man sky would be cool aswell.

Maybe you could have a look at Planet Nomads. (HB store

Ye. Iv tryed it. But at the moment it's a bit dull. It got potential to become something great tho, I will have my eyes on it :).
Dolus Aug 25, 2017
I think something a little more down to earth would be good to start with. Wayforward would be a good place to start. I think we'd all like the Shantae games on Linux.
Eike Aug 25, 2017
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Quoting: DolusI think something a little more down to earth would be good to start with. Wayforward would be a good place to start. I think we'd all like the Shantae games on Linux.

Never heart of those...
tuubi Aug 25, 2017
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Quoting: Eike
Quoting: DolusI think something a little more down to earth would be good to start with. Wayforward would be a good place to start. I think we'd all like the Shantae games on Linux.
Never heart of those...
I got a key for Shantae: Risky's Revenge - Director's Cut in the Humble Eye Candy bundle, never activated. I would definitely like to play it, but I bought the bundle for Human Resource Machine.

Anyway, you won't find a single game all of us would like. In this case you'd obviously hear the usual litany of "oh noes retro platformer give me my AAA" complaints.
Ehvis Aug 25, 2017
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Quoting: tuubiAnyway, you won't find a single game all of us would like. In this case you'd obviously hear the usual litany of "oh noes retro platformer give me my AAA" complaints.

It's irrelevant anyway. This is about who would like his help in porting. It is unlikely that he could get an AAA publisher to even consider it. A few relevant posts in this thread mentioned developers that were interested, but didn't really have the man power or experience with Linux. I think those would be good candidates.
tuubi Aug 25, 2017
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Quoting: EhvisIt's irrelevant anyway. This is about who would like his help in porting. It is unlikely that he could get an AAA publisher to even consider it. A few relevant posts in this thread mentioned developers that were interested, but didn't really have the man power or experience with Linux. I think those would be good candidates.
Agreed.
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