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SC Controller driver and UI for the Steam Controller has a fresh update

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The incredibly useful SC Controller [GitHub] tool has a fresh update out that sees the return of AppImage support, a few new bits and some bug fixes.

Currently, you can't really use the Steam Controller without Steam. However, SC Controller is a driver and UI for working with it outside of Steam. It has profile support and even includes support for other popular gamepads now too.

Here's what's changed:

New:

  • Return of AppImage support.
  • Added setting for automatic turning off the controller
  • Allowed to set displayed name even on button that does nothing (#321)
  • Added button for _un_setting menu icon
  • Added options to print pressed buttons to scc executable

Fixes:

  • Switching profile while mouse cursor is in "rolling ball" motion may cause it to roll forever
  • Modeshift hold and doubleclick times not being saved
  • Shell command breaking with Unicode characters
  • hid driver cannot be compiled on Gentoo

If you own a Steam Controller and you want to use it for anything outside of Steam, this application is basically essential. It's easy to use, it works well and it's enabled me to use my Steam Controller whenever and wherever I want.

Article taken from GamingOnLinux.com.
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About the author -
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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8 comments

Linuxer Feb 28, 2018
Would be convenient to have a snap for it these days (?)
M@GOid Feb 28, 2018
Another utility for this is when a game doesn't recognize the Steam Controller, like the truck simulators from SCS.

I also hope that the guys behind SC Controller could get this thing working on Linux:

View video on youtube.com


Last edited by M@GOid on 28 February 2018 at 11:27 am UTC
logge Feb 28, 2018
Just want to tell the guys a big "Thank you!"
Nanobang Feb 28, 2018
View PC info
  • Supporter
Thanks for keeping us updated about 'sc-controller' (SCC) Liam. Indeed, it's thanks to your updates that I started using SCC in the first place. :)

I've been using SCC exclusively for over half a year now, and I love it. In fact I just finished up making an Insurgency config yesterday. :) What I love most about it is the independence it offers from Steam. I use it to surf the web, adjust volume and change tracks in my media player, and play all of my Steam games, non-Steam games, and Wine-Steam games.

And, please, consider supporting Kozek (SCC's Daddy) on Patreon in addition to Liam (you do support Liam, right?), he's friendly, responsive, and apparently never sleeps for all the work he's done and continues to do on SCC.


Last edited by Nanobang on 1 March 2018 at 12:45 pm UTC
Arehandoro Feb 28, 2018
I love this tool.
gustavoyaraujo Feb 28, 2018
Quoting: M@GOidAnother utility for this is when a game doesn't recognize the Steam Controller, like the truck simulators from SCS.

I also hope that the guys behind SC Controller could get this thing working on Linux:

View video on youtube.com

Wow,I NEED THIS!!!!
no_information_here Feb 28, 2018
This is a very impressive project.

In order to play the GOG version of Pharaonic, I recently used the steam "Add a Non-Steam game" function and set the controller up using the steam overlay. It kind of defeats the purpose of buying on GOG, though, if I am still reliant on Steam for the controller interface. I should have tried SCC instead.

I appreciate all of Valve's linux support, but monopolies are always scary, even when they start out "nice".
poisond Mar 1, 2018
Quoting: HoriI hope they will add Android support at some point :D I heard some people got it working by running a bare bones Linux distro virtually.
Unfortunately, I also heard it's not possible to do it without root access.

I they manage to do that, I may get a phone holder thing for my SC and then play Portal 2 when I'm on long trips.

There's no ARM build for Portal 2, or is there?
I doubt x86 emulators are fast enough for any game that's not nethack.
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