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Shadow of the Tomb Raider Definitive Edition arrives on Linux on November 5th

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Feral Interactive have finally confirmed the Linux release date for Shadow of the Tomb Raider after announcing it for Linux back in November last year.

They've said today it will officially release as "Shadow of the Tomb Raider Definitive Edition" on November 5th! Looking around at dates, technically this is the earliest we've seen any of the newer Tomb Raider series arrive on Linux. The first Tomb Raider came to Linux in 2016 after an original 2013 release, with Rise of the Tomb Raider arriving on Linux 2018 after an original 2016 release and we get the final game in the reboot trilogy next month!

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Since we've waited on it for just over a year after release, we get the fancy Definitive Edition which comes with its entire collection of DLC so it's not a bad package for a patient gamer to get. Feral's previous port of Rise of the Tomb Raider performed really well too, so I've no doubt this will.

One thing the Linux version will not support is Ray Tracing, as Feral Interactive confirmed to GamingOnLinux over email.

Feral announced it on their official site, Twitter, press emails and so on. They also have a fancy mini-site setup for it if you're after a bit more information. We also still have Life is Strange 2 and Total War Saga: TROY to come from Feral yet.

Will you be picking up a copy when it releases? We shall have a livestream of the fun no doubt, be sure to follow us on Twitch for when that happens.

Article taken from GamingOnLinux.com.
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91 comments
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Kimyrielle 15 October 2019 at 7:21 pm UTC
Liam Dawe
Kimyrielle*snip*
I'm sure I've seen you post something like this before, more than once...

I guess I might have? It just seems to get worse by the day, so this release reminded me of the less-than-awesome state of big-box native titles. Sorry if I have annoyed you (and judging by you pointing it out, I assume that I have). I will just shut up, I guess? In my defence, if people are discouraged from making the same point more than exactly once, I guess we need to stop discussing Proton and WINE in general, and several other Linux gaming topics too, as people tend to make the same pro and con points over and over there as well?

QuoteFeral, Aspyr and VP were pretty much the only ones doing AAA for us anyway. They all slowed down for one reason or another. VP do...well nothing? Aspyr do hardly anything either except update Civ and Borderlands 2/TPS (although Linux is STILL waiting on that) and Feral branched out to mobile and Switch as well.

Edit: Actually Aspyr also branched out to Switch now too.

I remember Aspyr announcing to move towards publishing original games a year back or two. I guess they still do Civ VI DLC ports because of their existing contract for that game, but I haven't seen them doing anything else substantial since back then, yes.
VP I remember getting burnt by users for that less-than-ideal Witcher II port they did using their translation layer. Not sure if that was enough to discourage them, but yes, I haven't seen much from them lately, either. Feral is the last porting house still doing ports for 3rd party publishers AFAIK, and their annual output is a fraction of what it once was. I am not privy to their numbers of course, but I can only guess that mobile and Switch games are more profitable than porting games to Linux a year after they appear for Windows...


Last edited by Kimyrielle on 15 October 2019 at 7:23 pm UTC
Liam Dawe 15 October 2019 at 7:39 pm UTC
Kimyrielle
Liam Dawe
Kimyrielle*snip*
I'm sure I've seen you post something like this before, more than once...
I guess I might have? It just seems to get worse by the day, so this release reminded me of the less-than-awesome state of big-box native titles. Sorry if I have annoyed you (and judging by you pointing it out, I assume that I have). I will just shut up, I guess? In my defence, if people are discouraged from making the same point more than exactly once, I guess we need to stop discussing Proton and WINE in general, and several other Linux gaming topics too, as people tend to make the same pro and con points over and over there as well?
No need to be so confrontational over it? I was answering a point that seems to just come up often. You're welcome to bring it up of course. Discourse is welcome, I'm not about to stop people discussing Linux's lack of AAA support.

The wider point though is: what do people expect? I ask that honestly. I just find it thoroughly odd to see it mentioned often. Linux is still hovering below 1% when looking at Steam and there's been no push from anywhere else either. AAA isn't just going to appear on Linux for no reason.
mylka 15 October 2019 at 8:10 pm UTC
almost a year of waiting since the announcement
vskye 15 October 2019 at 8:30 pm UTC
I've been waiting for this one for awhile and will be picking it up.
YoRHa-2B 15 October 2019 at 8:37 pm UTC
KimyrielleVP I remember getting burnt by users for that less-than-ideal Witcher II port they did using their translation layer. Not sure if that was enough to discourage them, but yes, I haven't seen much from them lately, either.
Well they've done this and some other racing game from the same company. Both rather mediocre ports of bad games.
Xaero_Vincent 15 October 2019 at 10:19 pm UTC
I'm in favor of buying this game on Steam for Linux rather than Feral store directly.

IMO, Valve deserves some of my money for funding Proton / Wine development and DXVK and D9VK funding, which have helped keep Linux gaming on the map. Feral gets 70% and Valve gets 30%. Seems fair.
Grabby 15 October 2019 at 10:28 pm UTC
Finally ! I've held off purchase to support Feral
sa666666 15 October 2019 at 10:49 pm UTC
Liam Dawe
Kimyrielle
Liam Dawe
Kimyrielle*snip*
I'm sure I've seen you post something like this before, more than once...
I guess I might have? It just seems to get worse by the day, so this release reminded me of the less-than-awesome state of big-box native titles. Sorry if I have annoyed you (and judging by you pointing it out, I assume that I have). I will just shut up, I guess? In my defence, if people are discouraged from making the same point more than exactly once, I guess we need to stop discussing Proton and WINE in general, and several other Linux gaming topics too, as people tend to make the same pro and con points over and over there as well?
No need to be so confrontational over it? I was answering a point that seems to just come up often. You're welcome to bring it up of course. Discourse is welcome, I'm not about to stop people discussing Linux's lack of AAA support.

The wider point though is: what do people expect? I ask that honestly. I just find it thoroughly odd to see it mentioned often. Linux is still hovering below 1% when looking at Steam and there's been no push from anywhere else either. AAA isn't just going to appear on Linux for no reason.

Well, to be fair, your responses to this do seem to be a little confrontational too. It's obvious that you have a strongly held opinion that the only way forward for Linux gaming is Proton. And while it does bring games to Linux, it isn't really helping Linux gaming.

My opinion (as well as others too) is that Proton, while useful for getting Linux people playing games, isn't actually helping Linux get any more native ports. In fact it's doing exactly the opposite. Just as you can't understand "what can people expect", I personally don't understand how anyone can expect developers to make the effort to support Linux natively when we're making it so easy for them not to. It's too easy for them to say "the game works so well in Proton, why do we need to consider Linux at all?".

Look, I know this is a touchy subject, and maybe I should just shut up about it too. But others have strongly held opinions that are just as valid as yours are. Personally, I will be buying this from Feral, and held off on buying the Windows port. AFAIC, if you're not going to support Linux developers, why bother using Linux at all??
Liam Dawe 15 October 2019 at 11:18 pm UTC
As I said, the discourse surrounding this all is fine, I made a pretty clear point about it ;). I'll leave the "confrontational" comments at the door, so we can just move past that and get back to the topic.

As for Proton, I've never said anywhere it's the "only way forward". I did say in an article it can help break the cycle, however there are many different ways forwards. In fact, I've given multiple reasons why Proton also concerns me at the same time multiple times too.

sa666666Look, I know this is a touchy subject, and maybe I should just shut up about it too. But others have strongly held opinions that are just as valid as yours are. Personally, I will be buying this from Feral, and held off on buying the Windows port. AFAIC, if you're not going to support Linux developers, why bother using Linux at all??
I never said anyone's opinion wasn't valid . I'm glad people held off on buying it, to support Feral when it arrives. Feral have been good for the Linux gaming ecosystem and I love their games.
Thetargos 16 October 2019 at 2:07 am UTC
Let us not forget Stadia and the behemoth behind it, which being Linux based (I know it is not the same given there are many aspects of it we ignore) is an incentive for native ports rather than translation layers, which would only add bloat and unnecessary overhead. While not an instant translation to Linux desktop games, lets hope some do make it to it. See the case of Stardock which ported (and did not release) Ashes of the Singularity due to Stadia (did not release for various reasons from what they said in the Steam thread).

Proton has done LOTS for games that are likely to never see a native port. Stadia may bring more awareness and broader use of Vulkan, now at least I hope Valve will lobby devs into bringing those games developed with this in mind to Linux desktop, yes wishful thinking. At the very least, moving away from the lock-in of DirectX means better support, even if through translation.

I celebrate Feral for still making the effort to bring native ports, though I reckon, monetary incentives for them may come from Mac/iOS rather than Linux.
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