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Wow, that's a name I haven't heard for a while! A.N.N.E had a Kickstarter way back in May of 2013 and it's finally closing in on an Early Access release.

Truthfully, it's a project that I didn't really follow since their crowdfunding campaign. During the Kickstarter, the developer Gamesbymo Inc. managed to raise just over $100K from over 4K backers so there's quite a few people waiting on it.

Looking over their past updates on Kickstarter, it seems money started to run dry and so they sought help from the Canada Media Fund, who approved giving them some support back in 2015 which allowed them to hire more help.

It seems they missed at least one release target I saw, which was for 2017 and at some point they switched their game engine. The scope of the game was pretty big too and it is the first major project for the developer, so they decided to keep going rather than cut it down which has all resulted in a longer delay than expected.

Feature Highlight:

  • Explore on foot or at the command of your ship! Use both in order to find every pieces of your fallen companion; explore inside caves and ruins on foot or move heavy objects using your ship in order to access new areas.
  • Music by Basiscape, the studio of the legendary Hitoshi Sakimoto (FF Tactics, Radiant Silvergun, Vagrant Story, FF12...).
  • Explore a massive handcrafted world and fight more than 20 bosses!
  • 25 possible weapon combinations and 5 abilities for a whole lot of possible loadouts.
  • Supporting keyboard and mouse, d-pad controllers, dual analogue controller aiming
  • A game for everyone; friendly options like (auto-aim and casual mode) ensures a more casual and less challenging experience for those who want to focus on exploration without having to worry about A.N.N.E’s challenging combat experience.

You can now follow it on Steam, the Early Access release seems to be coming in June this year.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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5 comments

dpanter Mar 4, 2019
Wishlisted, boom. Very interesting! ^_^
Drakker Mar 4, 2019
I kickstarted the game because a friend knows the developper, its always good to encourage local guys. But as usual with video games on kickstarter its taking forever. At least the alpha was pretty good.
OLucasZanella Mar 4, 2019
Oh my God, it's on early access! That's so funny. I'll have a look once it's released, but that says a lot.
Purple Library Guy Mar 5, 2019
So in this case you might call it Late Access.
monnef Mar 5, 2019
> So in this case you might call it Late Access.

I get the joke, but wouldn't this imply that it is near launch? :D

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Anyone know reason(s) why they switched engines? I always find interesting reading about tech. details behind such dramatic changes.
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