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This is an interesting one, Snoost, a new cloud gaming service powered by Amazon AWS supports Linux. It uses Steam's in-home streaming with your own games library.

It actually launched only this month, so it is a very new service. That means there may be things that aren't quite as polished as you might hope. Things like miss-worded text can be forgiven for now, but I will still point it out though. Sadly the experience so far was not what I was expecting from a paid service.

One of the drawbacks to such a service, is that it can take a few minutes for an instance to load up for you. My first attempt to actually get into anything had me wait 5 minutes while a loading bar progressed:

image

Once that was done, I had to wait another minute or so while it said it was installing something. Installing what I don't know, I don't know if that was on my machine or on theirs as it was rather unclear.

Note: I was having issues getting games to actually run properly. So I powered down the cloud machine, turned it back on and was told I would have to now wait 17 minutes for it to come back on.

Once that was done, I then needed their client, but attention to details here it says:

QuotePlease open Snoost Connect on your Linux and login to your account.


Yet the download section says:

QuoteA client that allows your Mac to connect to your cloud gaming rig


Details people, details.

What you get is an "AppImage", a self-contained application that only requires you to give it permissions to be ran and away you go:

imageimage


After that, you go back to the main browser window with it open and it requires you to log into Steam:

image


Then you're basically all set, your Steam is connected to Steam on their server, so you can then install your games onto your cloud machine like so:

image


I managed to try out Fallout 4 since it came free with my GPU some time ago, but sadly the experience right now is really poor. The stream will constantly quit forcing you to keep re-loading it:

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You will notice the keyboard input in the menu is also super fast, even when pressing a key once it seems to register input from the keyboard more than once.

I had a chat with Rune Dalton, one of the founders of Snoost who was very receptive of my feedback. They will be looking to replicate the issue and hopefully find a fix for it.

For Samsai, the experience was worse, as Steam wouldn't even load on his cloud machine, so they have a lot of teething issues to push through.

I do really like the idea of these services (as a big Netflix streaming fan), since it will enable people on low-end rigs to play some top-end games. For Linux gamers it's also an interesting approach to playing games from other platforms using your very own Steam account, so all the games are actually yours. It should go without saying I much prefer to play a native Linux game, rather than a game streamed from a cloud install of Windows. Running native games should hopefully give the best experience and if you're buying games to run in some cloud service like this, they might end up being classed as a Windows sale since the game is being installed and ran from a Windows cloud server. Still, it's fun to try out new and different things like this to see what the fuss is about.

The problem is that you need decent internet for it to work nicely and you have the monthly expenditure on top of that, so if you can't afford to continue paying you lose access. I don't think it's all that cheap either at 1,19€ per day (billed monthly). They do offer a completely free 3 day trial with no strings attached and no billing information needed, so it's at least easy to give it a proper test.

Another problem is how long these cloud units take to actually come on, likely due in part to demand, but if they can't keep up with demand people will leave rather quickly. I certainly wasn't impressed by the time it took to load up each time it was powered down. I get a new service will have teething issues, but most people won't care and would be put off rather quickly with such waiting times I imagine.

On top of that, you also have an issue of security. You're giving over your Steam login to another service. It's nothing like you're approving another computer for use, you're giving over your username and password to their servers. I'm not sure how I feel about that.

Would you make use of such a service? Let us know in the comments.

Article taken from GamingOnLinux.com.
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minidou Mar 28, 2017
I would pay for such a service if it would allow me to play any game, even if I don't own it, or if there was a hourly credits option (buy 50hours, you have 6 months to use them).

Big drawback is of course the performance, most solutions like these are highly dependant on the ping, and were too mediocre for my requirements (even for my fibre connection). This seem to use AWS, so there's no instances in France for me (yet), and lag spikes are to be expected. I'm used to the 144fps and low input lag nowadays.
Also 60GB hard drive is disappointing this doesn't fit GTA+DOOM.

Still will test as there's a free try possibility. It seems you can add non-steam too, anyone tried that? how does it work? Can you mount a CD and install there? Copy files?

@LIAM, did you or anyone logged in with 2FA?

Quoting: runedaltonWe actually think the price is rather fair (in any case, due to server costs we can't go any lower). Some services have limited hours per month (e.g. 20 hours, for $20 to $30 per month), while Snoost is completely unlimited. That means you could literally play 10-20 hours a single day, and still just have spent a dollar.
what if you play 10 hours in a single day of the month?

The website states "Billed monthly", do you only pay for the day you used the service, or do you pay 32$ every month?


Last edited by minidou on 28 March 2017 at 9:31 pm UTC
rick01457 Mar 28, 2017
Well this is really interesting. I've been watching Liquidsky pretty closely since the article the other day and have been wondering whether its for me. With the lack of real Linux support (and the lack of any real service right now) I'm already having my doubts over it, so it's really nice to see an alternative.

This type of service really could be the future of gaming for many I think, and I wouldn't be surprised if one of these companies gets picked up by Valve at some point. I think the first success will happen when the pricing becomes right though.
Koopacabras Mar 29, 2017
Quoting: runedaltonThe reason we decided to go for a "any game you own" approach, is that we simply didn't want to restrict the selection, as that would only have enabled gamers to play the games that we had the regional commercial licenses for, which is something that other companies have tried and yes... ended up with a very limited offering of games, plus we saw it as a something that could drive the costs up and thus make it impossible to offer cloud gaming for the price that we wanted.

I see why the service is not available in south america. Most of my games won't work they are region locked to South America. This won't work for me (and a lot of people). Unless they deploy a server in South America.
runedalton Mar 29, 2017
Hi minidou - I will try to provide a few answers below. :)

Quoting: minidouAlso 60GB hard drive is disappointing this doesn't fit GTA+DOOM.

While most games (even modern ones) will be fine with the 60GB limit, we realise that there are a few that won't. However, the 60GB was the only way it made sense with the infrastructure (and price) here in the beginning. We have tested out a lot of other disk size options, and this is one of the areas we'll be looking to improve in the future. Thanks for the interest, and we'll make sure to keep you posted once we are ready with more disk space. :)

Quoting: minidouStill will test as there's a free try possibility. It seems you can add non-steam too, anyone tried that? how does it work? Can you mount a CD and install there? Copy files?

Yup, anything can be installed. Simply install it as you would any other game (e.g. downloading and running a game installer). After installing, just add it as a "Non-Steam game" in your Steam library, and it will be available to stream. :)

Quoting: minidouwhat if you play 10 hours in a single day of the month?

The website states "Billed monthly", do you only pay for the day you used the service, or do you pay 32$ every month?

I agree that playing 10 hours per month probably wouldn't justify using Snoost. Then again, at a local game cafe here in Denmark, you pay $4 an hour to play. Playing 10 hours with Snoost ($1 a day) would still be less than that. Not ideal, and probably not convincing ( :P ), but just a small comparison. We wanted to keep things simple in the beginning, for instance just having one single plan that provided an unlimited amount of hours of gaming. We'll be looking into offering other plans in the future, but for now a daily plan just didn't seem to make sense. However, we'll be keeping an eye on discussions and with enough support we might add it later on. :)

Again, since we're rather new one of our main focuses is to check discussions like these, to get an idea of which areas people want us to improve on, and then work day and night to get there. :) So thanks for the support guys, we're really excited to see where we can take cloud gaming. :)
hardpenguin Mar 29, 2017
So basically you have to login to your precious Steam account on a third-party machine you know nothing about, only to be greeted by a Windows desktop? For a dollar per day? No, thanks.

God, I miss OnLive.


Last edited by hardpenguin on 29 March 2017 at 8:08 am UTC
Teal1500 Mar 29, 2017
I think i fixed Liam's issue, all i did was tweaked how many cores the cloud rig used for software rendering. So access your cloud rigs desktop through the site, Then go Steam /settings /in home steaming /Advanced Host Options/ Then select how many cores you want for software encoding, right now i just have one core for encoding, that seems to work for me, but you can mess with it and see what works for you.
Erwhann Mar 29, 2017
Quoting: hardpenguinSo basically you have to login to your precious Steam account on a third-party machine you know nothing about, only to be greeted by a Windows desktop? For a dollar per day? No, thanks.

Same feeling here. If we start playing on cloud windows devices, how will we count as a Linux sale ? Not to mention trust issues when it comes to someone else's computer (or « cloud computing » as we call it today).
Skudra Mar 29, 2017
that service doesn't even start for me from that AppImage, just keeps getting configuration files endlesly. keeps saying me that my 64bit machine is missing some 32 bit vpn files
Kuduzkehpan Mar 29, 2017
if i really like to use a windows from remote; first i can install windows second i can use teamweaver or someting for remote control desktop and in LAN it gives really nice experience. but "İF İ REALY LİKE TO USE windows"
btw there is "steam link" install a windows machine stream your games play in your linux box almost same thing and pay for nothing monthly.
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