Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.
tagline-image
I recently covered (here) Solar Division and while I liked most of what it had to offer, the game was just too easy. The developers agreed with me and they have not only balanced some tower types, they have also introduced difficulty levels.

They have made it so that the towers that slow enemies down slow them down a bit more, but do less damage. This makes more sense, since their real purpose is to slow. They have also given some laser towers a bit of a buff.

I've tried some levels on the new Hard difficulty option, and they weren't kidding. It's certainly a lot more challenging and makes me appreciate the game quite a bit more.

I am much happier at suggesting strategy and tower defence fans check it out now. I still think they could do with a few more fancy effects, but maybe they will improve that over time too.

Article taken from GamingOnLinux.com.
0 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
No comments yet!

While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.