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Sounds like a lot of changes are on the way for Valve's Artifact

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Thanks to the great work from Tyler McVicker of Valve News Network, we've learned that a lot of changes seem to be on the way for Valve's card game Artifact.

Honestly, the changes sound absolutely massive, far bigger than I expected Valve to be doing and it sounds like (if most of it is true) that it could seriously change the game for the better and give it the resurgence it needs. As I wrote about recently, Artifact has been bleeding players like mad and it's still continuing with it reaching new lows.

Here's the video (notes below):

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Bullet point notes about what could be coming based on the details found:

  • A possible port to Unity to have it on mobile, how likely this actually is I've no idea. The files they showed might not be referring to the Unity game engine but unity builds instead.
  • A single-player story-based puzzle mode campaign, which you seem to be able to access right now (details in the video description).
  • Mutations, a new set of cards.
  • Major rule changes, which could be new game modes like playing hero cards directly from your hand.
  • Board and IMP customisation.

If the majority of this turns out to be true, it all sounds pretty good. A campaign with around 100 puzzle battles to solve that links into Dota 2 lore could be very interesting. Will it all be enough though? It will be interesting to follow.

You can find Artifact on Steam.

Hat tip to win8linux.

Article taken from GamingOnLinux.com.
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13 comments
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TheSyldat Feb 1, 2019
The puzzles and the solo campaign idea is what the game was sorely lacking.

Not in and of themselves but in terms of diversity of play , of palate cleanser between rounds of getting your ass kicked online.
hardpenguin Feb 1, 2019
QuoteA possible port to Unity to have it on mobile (...)

That is quite silly as they have already successfully tested Source 2 on Android!

Sources:




Last edited by hardpenguin on 1 February 2019 at 11:32 am UTC
Liam Dawe Feb 1, 2019
Quoting: hardpenguin
QuoteA possible port to Unity to have it on mobile (...)

That is quite silly as they have already successfully tested Source 2 on Android!

Sources:

I agree, given the info I don't think VNN is right on that point.
tonR Feb 1, 2019
Lets be honest, online-focused trading card games (TCG) need to be F2P. Better I buy and play the physically real trading card for example, Pokemon TCG which will become collectable item/future classic in the future, can trade freely and etc., rather than buy a virtual TCG with some/many restriction cause it's a virtual game card.

For comparison:
Pokemon TCG Starter Deck = RM 75-120 (vary, based on card quantity)
Artifact = RM85 (pricier than US (RM81.88), very rare for our Steam region)
PinballWizard Feb 1, 2019
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I suspect the real problem here is the pricing model; I think people just aren't willing to spend this kind of money on a game like this.
theghost Feb 1, 2019
The changes sound pretty good.
It's good to see Valve's comitment despite the bad start.
gradyvuckovic Feb 1, 2019
Valve. Can you make a proper game too please? Seriously it's been a long time, we want a proper AAA Valve game. :<
Eike Feb 1, 2019
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Quoting: gradyvuckovicValve. Can you make a proper game too please? Seriously it's been a long time, we want a proper AAA Valve game. :<

I think this was been discussed long enough. Many people like card games. It doesn't matter that you (and me) don't.
Asu Feb 1, 2019
I'm so not into card games that it's ridiculous. Yet I really want to try out valve's take on tcgs. Ugh... soon lol.
kuhpunkt Feb 1, 2019
Quoting: liamdawe
Quoting: hardpenguin
QuoteA possible port to Unity to have it on mobile (...)

That is quite silly as they have already successfully tested Source 2 on Android!

Sources:

I agree, given the info I don't think VNN is right on that point.

Well, he only showed all the Unity stuff that's in the update. There also was a picture of something on Twitter on his Feed, but that seems to have been deleted.
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