Join us on our own very special Reddit on /r/Linuxers.

I talked about Space Grunts a bit back in September of last year, and it was already pretty damn good. Today marks the official full release, so go get it.

While it does borrow concepts from other popular games, it does so with its own unique flair, much like all Orange Pixel games do. This is by far my favourite game from Orange Pixel, and I'm going to be playing a lot more of it now it's out of Early Access.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

It does feel quite a bit like a turn-based Nuclear Throne, which is one of the big reasons I still love it. Every time I try Nuclear Throne I suck horribly, I just don't have such quick thinking required. Space Grunts on the other hand gives me a little time to think, and in my opinion the game just looks better overall. It also works a lot better, Orange Pixel sure do know how to make a polished Linux release.

It doesn't go too in-depth, it doesn't pretend to be some deep experience, but it does give you a fun turn based rogue-like experience with a decent amount of action. I also seemed to have run across some zombies after blowing up a radiation canister, damn zombies.

I'm still terrible at it, but I will keep trying and one day I will see myself somewhere on the leaderboards...

You can grab Space Grunts on Steam.

Article taken from
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
1 comment

GrayJazz 14 Jan, 2016
I picked it up after reading a previous article on here. SG isn't a huge game, nor does it have a lot of variety with the enemy models or environments, but it's pretty damn fun.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: Liberapay or PayPal.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.