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Steam Play Proton 4.11-2 is out, upgrading DXVK and FAudio

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Valve along with CodeWeavers today issued a small and focused update to Proton, the software behind Steam Play.

Proton 4.11-2 arrives just over a week after the major update that 4.11 was and it includes these changes:

  • Update DXVK to v1.3.2.
  • Update FAudio to 19.08.
  • Update wine-mono to 4.9.2. This is known to fix DARK and DLC quest.
  • For high framerate displays, also report a 60 FPS mode, for older games that require it.
  • Earth Defense Force 5 and Earth Defense Force 4.1 will no longer freeze when prompted to input text.

Since DXVK was previously at version 1.3, this should hopefully be quite a nice improvement for various games and performance. As always, you may find the full changelog here.

Do let us know in the comments how you get on.

Article taken from GamingOnLinux.com.
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32 comments
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slaapliedje 10 August 2019 at 6:24 pm UTC
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Thormack"FAudio"
Hope this helps Skyrim SE.

It already runs fine with Proton 4.11, but I still need to restart game sometimes because it looses sync.
Skyrim VR runs fine as well, I just need to figure out how to get all thee mods from my Windows install into the Linux one. Not sure if I can get Nexus working, etc.
slaapliedje 10 August 2019 at 6:31 pm UTC
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Dunc
slaapliedjeEliteangerous
Heh. I'm beginning to see why people usually miss out the colon.

I wish I had the hardware to play ED in VR...
Emojis ruin everything...

I usually put the space in there.... Funny thing on my hardware, at least with the 2d version, it's about 50fps less on Linux than Windows, but that means it's like 190fps vs 240fps. So it isn't like it's noticeable. Sadly that isn't the case in VR, where it gets all funky.
Comandante Ñoñardo 10 August 2019 at 11:52 pm UTC
stormtuxFor me for the last Proton versions the performances and stability is always the same (even the looong launching times, sadly). About ACO I cant be of help because I am using a nvidia card.

I can confirm that the long launching time of the game is present on Windows 7 too.
stormtux 11 August 2019 at 11:28 am UTC
Comandante ÑoñardoI can confirm that the long launching time of the game is present on Windows 7 too.
This is comforting, thanks .
What I do not understand is why proton keeps installing some .net library at every launch. The first time the game is run after install, proton will install around ten libraries and this is fine. It is strange that at every launch of the game a library is re-installed every time, this is the only game I have with this strange behavior.
johndoe86x 12 August 2019 at 2:18 pm UTC
Spirimint
QuoteUpdate wine-mono to 4.9.2. T

Oh so maybe Enderal works now out of the Box?

FWIW, Enderal (when it works) runs very poorly on Windows on my 2700X and 980 Ti.
Spirimint 12 August 2019 at 6:04 pm UTC
johndoe86x
Spirimint
QuoteUpdate wine-mono to 4.9.2. T

Oh so maybe Enderal works now out of the Box?

FWIW, Enderal (when it works) runs very poorly on Windows on my 2700X and 980 Ti.

On Windows???
Dunc 13 August 2019 at 1:41 pm UTC
slaapliedjeFunny thing on my hardware, at least with the 2d version, it's about 50fps less on Linux than Windows, but that means it's like 190fps vs 240fps. So it isn't like it's noticeable.
Hmm. That figures. The framerate on my hardware isn't great. Or at least, as I've said before, it's extremely unstable, varying from about 130 down to as low as 16 sometimes (for, to be fair, very short periods), for no readily apparent reason. It's not as if it can be related to a lot of scenery or ships on the screen; sometimes, even navigating the Station Services menus is like wading through treacle. It's almost as if the entire game is running slowly, rather than a simple framerate issue. Really strange.

That said, most of the time it's perfectly playable, but I'd rather have a steady 60-ish. In fact, I think I'd be happy with a steady 30.

QuoteSadly that isn't the case in VR, where it gets all funky.
My heart bleeds.
slaapliedje 13 August 2019 at 4:19 pm UTC
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Dunc
slaapliedjeFunny thing on my hardware, at least with the 2d version, it's about 50fps less on Linux than Windows, but that means it's like 190fps vs 240fps. So it isn't like it's noticeable.
Hmm. That figures. The framerate on my hardware isn't great. Or at least, as I've said before, it's extremely unstable, varying from about 130 down to as low as 16 sometimes (for, to be fair, very short periods), for no readily apparent reason. It's not as if it can be related to a lot of scenery or ships on the screen; sometimes, even navigating the Station Services menus is like wading through treacle. It's almost as if the entire game is running slowly, rather than a simple framerate issue. Really strange.

That said, most of the time it's perfectly playable, but I'd rather have a steady 60-ish. In fact, I think I'd be happy with a steady 30.

QuoteSadly that isn't the case in VR, where it gets all funky.
My heart bleeds.
Heh, yeah my testing was being in a station, looking around, leaving the station, and then going back into the station. My system jumped to crazy framerates when I was out in the black.

Curious what your hardware is? I'm running an i9-9900k, 2080 RTX, 32gb of ram.

Ha, bleeding hearts and all, would be great if I didn't have to boot into Windows...
Dunc 13 August 2019 at 8:25 pm UTC
slaapliedjeHeh, yeah my testing was being in a station, looking around, leaving the station, and then going back into the station. My system jumped to crazy framerates when I was out in the black.
I could understand if that was the case here, but the trouble is that mine jumps between three-figure and single-figure rates in the station.

QuoteCurious what your hardware is? I'm running an i9-9900k, 2080 RTX, 32gb of ram.
It's in my profile: FX-6300, GTX 960, 8gb. So, not even close to yours, but above the recommended spec. and, as I say, when it works it works well enough. My crummy 1280x1024 monitor probably takes a bit of the load off the system. A friend of mine ran ED for years on basically the same setup under Windows. (In fact, I'm using his old CPU and GPU.)

QuoteHa, bleeding hearts and all, would be great if I didn't have to boot into Windows...
Fair point.
slaapliedje 14 August 2019 at 8:59 pm UTC
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Dunc
slaapliedjeHeh, yeah my testing was being in a station, looking around, leaving the station, and then going back into the station. My system jumped to crazy framerates when I was out in the black.
I could understand if that was the case here, but the trouble is that mine jumps between three-figure and single-figure rates in the station.

QuoteCurious what your hardware is? I'm running an i9-9900k, 2080 RTX, 32gb of ram.
It's in my profile: FX-6300, GTX 960, 8gb. So, not even close to yours, but above the recommended spec. and, as I say, when it works it works well enough. My crummy 1280x1024 monitor probably takes a bit of the load off the system. A friend of mine ran ED for years on basically the same setup under Windows. (In fact, I'm using his old CPU and GPU.)

QuoteHa, bleeding hearts and all, would be great if I didn't have to boot into Windows...
Fair point.
Whoa, I haven't had a 1280x1024 monitor for ages. Even my last CRTs were 1600x1200@85. Granted I had three of them on a table and it warped the table, but playing Unreal Tournament 2003 on 3 monitors with the Matrox Parhelia was epic!

They're great for retro systems though. Weird that your frames would dip that low though, I'd check shadows I think it is. One of the settings in ED just completely kills performance on mine.
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