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Steam Play Proton 4.11-4 has been released into the wild

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Get ready for another weekend full of testing games, as Valve and CodeWeavers have put out a fresh official build of Steam Play Proton for your pleasure.

Here's the highlights:

  • Improve behavior of PlayStation 4 controllers and controllers connected by Bluetooth.
  • More improvements to mouse capture and window focus loss behavior.
  • Farming Simulator 19 is now playable.
  • Fix some graphics issues in A Hat in Time and Ultimate Marvel vs Capcom 3.
  • Update DXVK to v1.3.4
  • Update D9VK to 0.21-rc-p.
  • Update FAudio to 19.09.

As always, find the full changelog here.

Great to see another release, every update should bring it that step further towards supporting more and more games whose developers or publishers don't wish to support Linux officially.

Something also related, Jason Evangelho who writes for Forbes and runs the Linux For Everyone Podcast (which I'm a guest on sometimes) just finished recording an episode speaking to CodeWeavers. Keep an eye on their Twitter or website for the episode going up in a few days, should be an interesting one.

What will you be testing with Steam Play this weekend? Let us know in the comments.

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41 comments
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chancho_zombie 19 September 2019 at 12:31 am UTC
Jaromir
chancho_zombieAlso remember that on Linux the 570 performance it's not so different than a 1060 (it might be different on windows but on linux the performance of the 570 vs 1060 is close).

Indeed, the much cheaper rx 570 has crept ever closer to the 1060 6gb. And the rx 570 is now sometimes even faster what you see here: https://www.youtube.com/watch?v=og8BmansqN4
But the problem is that this does not apply to Unreal Engine 4 titles. And guess what Hellblade is?

chancho_zombieIf you look closely in that video there's lot of parts that go below 40 fps, like this part: https://youtu.be/pCaP3BSBgL4?t=11m24s or this part: https://youtu.be/pCaP3BSBgL4?t=15m6s

I hope you say this to laugh. I spoke specifically about the 'gameplay' and now you show me lower fps in 'videos'. The videos was not what it was all about and the 1060 6gb is perfect for playing these videos.

Because in the end everyone in the cinema will watch movies at 24 fps and almost nobody complains that this is a problem. And the videos you quote remain above 30 fps which is at least 25% higher. The game also has serious frame drops in Windows 10 when you go from one world to another or during these videos. I can send some clear windows10 video examples if you don't know anything about it.

So it's all about the gameplay performance no matter how you look at it and he gets an average of 45 fps. But if he didn't make a recording, it would be 50 fps. And here you see how good his CPU is compared to an Intel 9700k: https://cpu.userbenchmark.com/Compare/Intel-Xeon-E5-1650-v2-vs-Intel-Core-i7-9700K/m7574vs4030

So with a 9700k you would achieve an average of 55 FPS in Linux with a 1060 6gb. He records the video in the highest settings. And you are talking about high settings so that is also minimum +5 fps. And then we are already at 60 FPS on average. Add to that the fact that we now have newer vulkan versions and newer nvidia drivers with better vulkan support and you get more than 60 fps on average in high settings with a 1060 6gb.

sorry to revive this old post. It's really weird how Hellblade behaves on AMD hardware there was one full chapter that I swear I was getting around 30fps on average, now I skipped to a different chapter and I get 50fps on average. This is really strange there must be something that's triggering this, maybe the rain? or the fog?

update: on the final chapters I get 30fps on average as well and there is no rain.


Last edited by chancho_zombie at 22 September 2019 at 8:09 pm UTC
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