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Valve, CodeWeavers and the community have continued updating Steam Play's Proton and now the beta version of Proton has another new build out.

Don't know what Steam Play is? See Valve's official announcement. In short: It will allow you to play some Windows games on Linux through the Steam client as if they were any other Linux game.

To avoid some confusion: The Steam Play system as a whole is still in Beta, Proton (Valve's Wine fork) which Steam Play uses has a "3.7-3" version which is the default, but you can also switch to the Beta version of Proton itself in Steam's settings (compatibility tool dropdown box) to get Proton "3.7-5" which was just released today.

Here's the highlights of what's new in 3.7-5:

  • Performance improvements for timing APIs in CPU-limited scenarios
  • Automatically capture mouse in fullscreen windows is enabled by default.
  • More display ratios have smaller resolutions available.
  • Fix a crash on old versions of SDL.
  • Fix for mouse cursor drifting in Deus Ex.
  • Debug script dump directory can be configured with "PROTON_DEBUG_DIR".
  • Further improvements to fullscreen focus and python3 compatibility.

See the changelog here.

Honestly, it's really fun to watch this progress. There's been such a huge amount of excitement in the entire PC industry over this, it's crazy. It's going to be a while before we see what kind of impact it has, but this does give it time to mature for any scenario.

If you're after help with it, you can join our Discord Server which has a dedicated "proton-gaming" channel. We also have an IRC channel which is #gamingonlinux on freenode. Other social links can be found in our website footer.

As a reminder, Valve did state to report issues with games running in Proton to them and not to the developer of the game.

Article taken from GamingOnLinux.com.
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Sputnik_tr_02 Aug 31, 2018
Quoting: Comandante Ñoñardo
Quoting: Sputnik_tr_02
Quoting: Comandante ÑoñardoAnyone know to disable the proton logs. They are eating more than 500MB of my almost full SSD.

Hi, can you tell me where the logs are located?
/Home

Thanks. Strange, i only get logs if i put PROTON_LOG=1 %command% in the launch options of a game, otherwise Proton does not create any logs by default for me.

If you renamed user_settings.sample.py into user_settings.py that could be the reason.

If that is the case you can try putting a " # " in front of the line like this:
# "WINEDEBUG": "+timestamp,+pid,+tid,+seh,+debugstr,+module"

Or try setting that like:
"WINEDEBUG": "-all"


Last edited by Sputnik_tr_02 on 31 August 2018 at 3:42 pm UTC
niosoft Aug 31, 2018
Quoting: Leopard
Quoting: Woodlandor
Quoting: Avehicle7887
Quoting: WoodlandorOddly enough, for me, Doom works perfectly with the OpenGl 4.5 renderer.
With the Vulkan renderer, the lighting doesn't seem to work.
Haven't quite figured that one out yet.

Since you're using a GTX 760, which driver version are you running? It shouldn't matter much since the game is already a couple years old and Vulkan didn't have as many extensions back then but you never know, it's the first place I'd start.

396.45

You at least need 396.51 for Proton , better to have 396.54

I have the same issue. Not sure if it is a lightning problem or is just that textures are pitch black. I've noticed that if I reduce the Anti aliasing to "SMAA", I can play in Vulkan mode, but with lower graphics.

I was happy about this suggestion. But I did upgrade my NVIDIA drivers to 396.54, change the Anti-Aliasing up to "TAA (1x)" and the problem still remains. Darkness all around.

I hope there are more suggestions.
D34VA_ Aug 31, 2018
Tested with Borderlands... The mouse capture isn't working on my end, for whatever reason. Bioshock fails to start...

I should report all of this.
Comandante Ñoñardo Aug 31, 2018
Quoting: Sputnik_tr_02If you renamed user_settings.sample.py into user_settings.py that could be the reason.


Actually, that is what I did...
I'm gonna try with your advice.
It will be interesting to see if Green Hell works via Proton.
slaapliedje Sep 1, 2018
Wow, was just trying to find something about No Man's Sky and how to fix it (seems to either take forever to show anything or and once it gets there, I can't move the mouse). And I ran into this article; https://www.pcworld.com/article/3299641/gaming/steam-adds-proton-making-windows-games-playable-on-linux.html

Comments like
QuoteThen there's a grab-bag of miscellaneous titles, like 2005’s Star Wars: Battlefront 2 and Tropico 4, a.k.a. not even the latest Tropico.
and
QuoteAlas, Mac gamers are being left out in the cold. From the FAQ: “While Wine and Proton work on macOS, there are no plans to support the new Steam Play functionality on macOS at the moment.” Keep your fingers crossed, I guess.
Make me think the article writer is an annoyed Mac user / Linux hater.

Tropico 5 (latest) is native for Linux and doesn't need such things. And if Valve is not currently looking at Mac support for Proton, it just sort of reaffirms what I've always thought. People who have Macs do not game on said Macs. I'll throw out that probably 70% of macs wouldn't even be able to handle most newer games (I know I tried Total War: Attila on my work provided one and I think it may have gotten one frame every 10 seconds...) and that makes it a niche of a niche. It's like people who game under Linux with VR hardware :P
TheRiddick Sep 1, 2018
Mac users are being left out in the cold because MoltenVK development has been slow lately, its missing some critical functions still!

MoltenVK is not owned or developed by Steam/Valve in case people jump to that assumption (some do).


Last edited by TheRiddick on 1 September 2018 at 5:29 am UTC
lucifertdark Sep 1, 2018
Quoting: niosoft
Quoting: Leopard
Quoting: Woodlandor
Quoting: Avehicle7887
Quoting: WoodlandorOddly enough, for me, Doom works perfectly with the OpenGl 4.5 renderer.
With the Vulkan renderer, the lighting doesn't seem to work.
Haven't quite figured that one out yet.

Since you're using a GTX 760, which driver version are you running? It shouldn't matter much since the game is already a couple years old and Vulkan didn't have as many extensions back then but you never know, it's the first place I'd start.

396.45

You at least need 396.51 for Proton , better to have 396.54

I have the same issue. Not sure if it is a lightning problem or is just that textures are pitch black. I've noticed that if I reduce the Anti aliasing to "SMAA", I can play in Vulkan mode, but with lower graphics.

I was happy about this suggestion. But I did upgrade my NVIDIA drivers to 396.54, change the Anti-Aliasing up to "TAA (1x)" and the problem still remains. Darkness all around.

I hope there are more suggestions.
I hate to say it but it could be your card, I have a GTX 770 with the same 396.54 drivers & the problem you have is non existent for me.
lucinos Sep 1, 2018
Quoting: TheRiddickMac users are being left out in the cold because MoltenVK development has been slow lately, its missing some critical functions still!

MoltenVK is not owned or developed by Steam/Valve in case people jump to that assumption (some do).

MoltenVK is not owned by Steam/Valve of course, but from what I've seen they do contribute.

The obvious reason why MoltenVK is still missing critical functions is that Metal has a fundamentally more narrow purpose than DX12 and especially Vulkan and also these things take time especially when Apple does not contribute at all.

Somewhere I read that Khronos is developing a subset of Vulkan/DX12/Metal that will be easy for application to change from one API to the other. Since every other platform has Vulkan this looks only useful for that.


Last edited by lucinos on 1 September 2018 at 8:15 am UTC
Kristian Sep 1, 2018
I was wondering. GOG has some Wine wrapped games, right? Is anything stopping them from wrapping games in Proton(and DXVK etc)?
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