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I am sure this will be good news to many of you! The System Shock kickstarter has now blasted way past the Linux stretch goal.

The Linux stretch goal was $1.1 million and it's pleasing to see it hit the goal, so we won't miss out now. I am hoping they don't let anyone down, as they have shown they can do it already by providing the demo. There should be no reason to see a delay with Linux now.

Are you going to back it? Let me know!

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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dc_coder_84 Jun 20, 2017
Quoting: Pit
Quoting: mr-eggbtw i played the demo, it had no sound and it silent quit once, on my second launch but again it only had minimal testing.

Same sound issue here. For me it was the libSDL2 that comes with the demo. If I move away the lib directory (and run the game with my distros' SDL2) sound is fine.

This fixed the sound issue for me too. If I only read earlier this post... The start script of the demo is referencing to the sdl lib the demo comes with. So if I start the binary directly without the script I have sound too.
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