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Techland have updated Dying Light again, Drop Attack should be fixed on Linux

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Techland continue to improve their 2015 game, Dying Light. Another patch went out this week and it's a nice one for Linux owners of Dying Light too.

For some people, an issue that has plagued Dying Light on Linux is a crash when using the Drop Attack ability. Techland said with Patch 1.22, that's actually been finally fixed. Additionally they said the overall stability of the game has been improved.

Testing it again today, Drop Attack as expected works nicely:


Pictured: Just landing a Drop Attack in the Linux version of Dying Light.

I never saw an issue with it before, but good to see their official fix for those who did see it hasn't caused any other problems in my testing.

A Borderless Window Option is also supposed to be in there, but it seems that's missing from the Linux build, which I've let them know about today. Would be great to see that added in, odd it's not there.

Dying Light is currently on sale with 66% off across Humble Store and Steam.

Curiously, Dying Light 2 which is due next year is still listing Linux in the platforms list as you can see on SteamDB. That was added 6 months ago and they haven't removed it, so that plus them still updating the Linux version of the original is hopefully a good sign.

Article taken from GamingOnLinux.com.
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13 comments
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BrazilianGamer 29 November 2019 at 12:31 pm UTC
N I C E
dpanter 29 November 2019 at 3:18 pm UTC
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I still wonder how... or rather, who fixed it. Did Techland hire a Linux developer?
F.Ultra 29 November 2019 at 4:13 pm UTC
Oboy, here:s to hoping that they have fixed the game breaking bug for me where the game always crashed a few minutes after I reach the grainary in one of the last chapters of The Following. I had a solid 116 hours solo gameplay until that one struck.
AsciiWolf 29 November 2019 at 6:32 pm UTC
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Does Dying Light work on AMD GPUs with Mesa?
marcus 29 November 2019 at 7:54 pm UTC
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AsciiWolfDoes Dying Light work on AMD GPUs with Mesa?

It did not the last time I tried about 3-4 Months ago (Radeon VII). Just launched to a black screen. Played the Proton version afterwards, which works perfectly.


Last edited by marcus on 29 November 2019 at 7:55 pm UTC
chimpy 29 November 2019 at 9:21 pm UTC
Does anyone know if this game plays better native or using Proton?
Nanobang 30 November 2019 at 1:02 pm UTC
The big news to me is the news about DL2 possibly coming to Linux because I hadn't encountered that particular bug before. (It wouldn't have now, either, since I replaced the Linux version with the SteamPlay version because the OpenGL version ran at 20-30 fps and the SP version runs 3-4 times that. It's embarrassing.)
fabertawe 30 November 2019 at 2:06 pm UTC
F.UltraOboy, here:s to hoping that they have fixed the game breaking bug for me where the game always crashed a few minutes after I reach the grainary in one of the last chapters of The Following. I had a solid 116 hours solo gameplay until that one struck.

Same happens for me. Never had a single problem with the game up until this. I read somewhere someone suggesting restarting from a previous point, which I did. Now of course I have to redo all those previous missions again, which is a bit tedious. Luckily the game is a lot of fun!
F.Ultra 30 November 2019 at 8:43 pm UTC
fabertawe
F.UltraOboy, here:s to hoping that they have fixed the game breaking bug for me where the game always crashed a few minutes after I reach the grainary in one of the last chapters of The Following. I had a solid 116 hours solo gameplay until that one struck.

Same happens for me. Never had a single problem with the game up until this. I read somewhere someone suggesting restarting from a previous point, which I did. Now of course I have to redo all those previous missions again, which is a bit tedious. Luckily the game is a lot of fun!

Yeah that is the dreaded solution, problem with "restarting from a previous point" is that as far as I can see in the menu for The Following that is basically to restart from the very beginning.
F.Ultra 30 November 2019 at 8:49 pm UTC
AsciiWolfDoes Dying Light work on AMD GPUs with Mesa?

marcus
AsciiWolfDoes Dying Light work on AMD GPUs with Mesa?

It did not the last time I tried about 3-4 Months ago (Radeon VII). Just launched to a black screen. Played the Proton version afterwards, which works perfectly.
It does but it requires a special build of libGL.so.1 that is compiled without what it now was that Techland uses wrongly in OpenGL. See this post: https://www.gamingonlinux.com/forum/topic/2766/post_id=18057

Don't know if they fixed that problem with the latest update or not but the fix from that post above fixed it for me and many others.


Last edited by F.Ultra on 30 November 2019 at 8:49 pm UTC
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