You can sign up to get a daily email of our articles, see the Mailing List page.
We do often include affiliate links to earn us some pennies. See more here.

Techland Presentation On Porting Dying Light To Linux

By - | Views: 23,717

In the comments of our recent Dying Light article, a video was posted showing two Techland developers talking about their porting of Dying Light to Linux. It’s quite interesting.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

One of those developers speaking is actually my personal contact at Techland, so it’s nice to put a face to the emails.

The start isn’t in English, but it seems the rest of it is, and it’s quite informative.

First of all, I found it amusing that they were having problems with their presentation on Windows, while trying to talk about Linux porting.

A key fact here is that out of around 300 people, only two people work on the Linux version (the two presenting). While it’s true that throwing more people into it doesn’t always help, it’s hard to imagine the colossal project they had to port. This presentation will give you an idea of the struggle they had, and kudos to them for their work.

They were only given 4 months to prepare the Linux version, so it’s easy to see why they had a hard time getting it right. You will understand why when you see what they had to deal with too.

The developers talking are both very likable, and very honest. I especially loved one’s comment of “I have no idea what it is even now, it enables something, i have no idea what it is”, that made me chuckle. His comment above the slide’s picture was even “Ugh...what?”

The talk is very technical, but one thing I did find quite striking is the build time difference between Visual Studio (8 Minutes) and Make (70 Minutes). They did find an alternative to make, but it still doesn’t come close to VS’s time.

The Dead Island port was also mentioned, and the problems with the loot system not working correctly on Linux.

Their video around the 25 minute mark was amazing, showing little comments for Linux gamers like “with ssao disabled game looks terribly”, a shot on the main menu completely messing up, and after a comment of “after patch game doesn't start when using primusrun”. There’s also the golden “game doesn’t start” comment and a few others. It’s mostly poking fun at themselves, and shows they have a sense of humour.

A lot of it went over my head, but it’s all still very interesting.

Many thanks EKRboi for pointing it out in the comments

Article taken from GamingOnLinux.com.
Tags: Editorial, Video
1 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
23 comments
Page: «3/3
  Go to:

fishxz Apr 24, 2015
we need more ppl like this two :)
dubigrasu Apr 30, 2015
And we just have an update for the game.
Pretty big performance improvement in my case, I went from around 30 FPS to 60 FPS most of the time.

But BTW, SSAO is still missing.
dubigrasu Apr 30, 2015
Quoting: Guest
Quoting: dubigrasuAnd we just have an update for the game.
Pretty big performance improvement in my case, I went from around 30 FPS to 60 FPS most of the time.
Uh? The update is (officially) just for Windows, and while Steam did download 50MB of Dying Light here, it did not change the FPS at all.

Edit: Core i5 + GTX 660 here. Do you have AMD hw?
i7-4790K + GTX 780.
Like I said, just yesterday I tried the game once more and put it away due to the (still) lousy performance.
After this update though the perf just went up.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.