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Valve just recently published a new Steam beta, and they have fixed up the Steam Overlay rendering issue that was causing it to bring down Vulkan performance.

I've run some fresh tests as requested on my Nvidia 980ti to show you the difference now with the Steam Overlay on and being used (FPS counter) vs before.

You can click the spoiler tags to expand the full output if that tickles your fancy.

Just Vulkan
image

All together
image
You can see Valve has made the Steam Overlay not impact performance really at all, so that's fantastic news. This is great, as when more games begin to use Vulkan there shouldn't be issues like this (hopefully).

The OpenGL performance has stayed the same as there wasn't really an issue with the Steam Overlay and OpenGL.

4K

Vulkan Average: 112.5 FPS (before it was 75.1 FPS)
Spoiler, click me
20:56:53 INF: Gfx API: Vulkan
20:56:53 INF: Duration: 60.0 seconds (6747 frames)
20:56:53 INF: Average: 112.5 FPS (113.8 w/o extremes)
20:56:53 INF: Extremes: 267.8 max, 20.9 min
20:56:53 INF: Sections: AI=6%, physics=2%, sound=1%, scene=70%, shadows=13%, misc=7%
20:56:53 INF: Highs: 612 in 4.3 seconds (141.5 FPS)
20:56:53 INF: Lows: 743 in 8.3 seconds (89.8 FPS)
20:56:53 INF: > 60 FPS: 100%

OpenGL Average: 91.8 FPS
Spoiler, click me
20:28:12 INF: Gfx API: OpenGL
20:28:12 INF: Duration: 59.3 seconds (5444 frames)
20:28:12 INF: Average: 91.8 FPS (100.7 w/o extremes)
20:28:12 INF: Extremes: 226.5 max, 4.5 min
20:28:12 INF: Sections: AI=5%, physics=2%, sound=1%, scene=70%, shadows=16%, misc=6%
20:28:12 INF: Lows: 352 in 8.8 seconds (40.2 FPS)
20:28:12 INF: 30-60 FPS: 7%
20:28:12 INF: > 60 FPS: 92%

1080p

Vulkan Average: 136.4 FPS (before it was 82.7 FPS)
Spoiler, click me
20:43:11 INF: Gfx API: Vulkan
20:43:11 INF: Duration: 60.0 seconds (8186 frames)
20:43:11 INF: Average: 136.4 FPS (138.9 w/o extremes)
20:43:11 INF: Extremes: 261.2 max, 29.5 min
20:43:11 INF: Sections: AI=7%, physics=2%, sound=1%, scene=66%, shadows=15%, misc=9%
20:43:11 INF: Highs: 942 in 5.6 seconds (167.2 FPS)
20:43:11 INF: Lows: 1216 in 11.0 seconds (111.0 FPS)
20:43:11 INF: > 60 FPS: 100%

OpenGL Average: 102.7 FPS
Spoiler, click me
20:32:07 INF: Gfx API: OpenGL
20:32:07 INF: Duration: 60.0 seconds (6163 frames)
20:32:07 INF: Average: 102.7 FPS (111.7 w/o extremes)
20:32:07 INF: Extremes: 229.7 max, 19.1 min
20:32:07 INF: Sections: AI=6%, physics=2%, sound=1%, scene=67%, shadows=18%, misc=6%
20:32:07 INF: Highs: 530 in 3.2 seconds (166.2 FPS)
20:32:07 INF: Lows: 936 in 14.8 seconds (63.4 FPS)
20:32:07 INF: 30-60 FPS: 5%
20:32:07 INF: > 60 FPS: 95%

When there are other games available that use Vulkan, I will most likely take a look at benchmarking them. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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22 comments
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TheRiddick Apr 20, 2016
Why is this site so anti AMD? I find that almost no1 mentions performance numbers with AMD cards here? They do have a Vulkan driver out, it works only on Kernel4.2 thought.
tuubi Apr 20, 2016
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Quoting: TheRiddickWhy is this site so anti AMD? I find that almost no1 mentions performance numbers with AMD cards here? They do have a Vulkan driver out, it works only on Kernel4.2 thought.
So post your performance numbers or ask someone with suitable hardware to post them. Liam runs Nvidia hardware—just like the majority of us—as it generally works best for Linux gaming at this point. That doesn't make this site anti anything. You're reading the wrong blog if you expect wide hardware coverage in every test.
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