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EVERSPACE [Steam, Official Site] has been a wee bit overdue for Linux, but today that ends. It's now available to download and it seems to run just fine.

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There's no formal announcement yet on the Steam store page, but the developer posted this on the Steam forum:

Good news for all Linux users - the Linux version is as of now unofficially available. Because AMD is not supported in this version (you can try, but it's likely that the game will crash or there will at least be a lot of graphical issues) and we'd like to collect user feedback first, we've decided to not feature the Linux version on the steam page, yet.

All backers and everyone else who already bought the game will be able to install it using the steam client on Linux, though.

Have fun and please let us know if there are any problems.

The developers also tweeted to us on the gamingonlinux account this video of them running it on Linux. Seems like they're quite excited to see their work finally start paying off. I'm really happy for them, it's been a long bumpy road but it's finally coming to an end.

I personally purchased the game, since I've been extremely excited to give it a go. I'm happy to report that it does work just fine, for me. I am on NVIDIA though, so I'm at least supported in the unofficial release.

Note: If it doesn't run for you, then you may need to remove the "LD_LIBRARY_PATH" from the launch script, to make it look something like this (Arch users and maybe more):

#!/bin/sh
UE4_TRUE_SCRIPT_NAME="$(echo "$0" | xargs readlink -f)"
UE4_PROJECT_ROOT="$(dirname "$UE4_TRUE_SCRIPT_NAME")"
chmod +x "$UE4_PROJECT_ROOT/RSG/Binaries/Linux/RSG-Linux-Shipping"
"$UE4_PROJECT_ROOT/RSG/Binaries/Linux/RSG-Linux-Shipping" "$@"

This can be found in the "Everspace.sh" file in the games installation folder. I've tested this and while the original launch script works for me, the above also works.

I have the game set to the "Epic" preset, with Motion Blur (eww!) turned off and it's been a dream so far. There was a minor blip when I first fired some weapons, but after that it didn't happen again. Super smooth display, extremely responsive controls and boy does it look incredible.

Here's some shots I took, isn't it a beauty?

About the game:

EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.

I will have a more thorough review up once I've had more time to play it!

Appreciate the tip, @eld_dop!

Article taken from GamingOnLinux.com.
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116 comments
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BabaoWhisky Sep 8, 2017
Quoting: Shmerl
Quoting: GuestTried it on AMD Mesa: I can see the loading screen but then the whole computer freezes and I have to restart. Can't wait for playing it sometime!

Interesting. Can you open a Mesa bug about it please?

No need to open a bug report on Mesa bug list. This bug is already known and it is not a bug's game but a bug in the Engine. This issue is fixed in Unreal Engine 4.17.2 but "Everspace" use UE4 4.16 :
http://steamcommunity.com/app/396750/discussions/0/1473096694440345684/#c1473096694440682163

AstroKill had the same issue but since the engine update, the game works out-of-box with Mesa 17.2 and >


Last edited by BabaoWhisky on 8 September 2017 at 9:40 pm UTC
WorMzy Sep 8, 2017
I totally didn't just die in the tutorial..
Spyker Sep 8, 2017
I just bought the game, it's amazing !
Thanks to the developer for supporting Linux.
Philadelphus Sep 8, 2017
I'm seeing a lot of comparisons to FTL: Faster Than Light in the reviews, a game I seriously enjoy (Steam says 358 hours ). I'll definitely check out some gameplay videos, it looks really beautiful. It's definitely on the wishlist at the very least.

(Also that "Plays best with [picture of stylized keyboard + mouse]" on the Steam page is reassuring to see for someone who's never mastered a controller. :) )


Last edited by Philadelphus on 8 September 2017 at 10:21 pm UTC
Shmerl Sep 8, 2017
Quoting: berillionsNo need to open a bug report on Mesa bug list. This bug is already known and it is not a bug's game but a bug in the Engine. This issue is fixed in Unreal Engine 4.17.2 but "Everspace" use UE4 4.16 :
http://steamcommunity.com/app/396750/discussions/0/1473096694440345684/#c1473096694440682163

AstroKill had the same issue but since the engine update, the game works out-of-box with Mesa 17.2 and >

Sounds good. Developers said this:

QuoteNo, we're still at 4.16 - so most likely the game will crash on AMD. We'll migrate to 4.17 sooner or later, but it might take some time. First of all - we've had some bad experiences with quickly installing upgrades and are now usually waiting until a few engine hotfiixes and patches have been released. And then the migration itself might take a few days or weeks (some engine migrations went really smooth, others took a long time and were causing a lot of problems - so it's hard to tell)

So hopefully it will work well on Linux, eventually.


Last edited by Shmerl on 8 September 2017 at 10:26 pm UTC
appetrosyan Sep 8, 2017
I keep wondering, why is Nvidia, being an aggressively competitive and For profit company dishing out better drivers than the pro-FOSS AMD?
WorMzy Sep 8, 2017
Quoting: Guest
Quoting: GuestJust bought the game as well :-)

On Arch Linux I have an issue with a library path for VlcMedia. I'm not able to test with mesa-git on my AMD GPU, maybe others have more luck.

I cannot start the game from Steam, don't know why... but I can start the game directly with the RSG-Linux-Shipping binary. On mesa-git with my AMD GPU I didn't see any bugs, the game runs fine!

Remove the LD_LIBRARY_PATH "fix" from $steamroot/steamapps/common/EVERSPACE/Everspace.sh, so the last line looks like
$UE4_PROJECT_ROOT/RSG/Binaries/Linux/RSG-Linux-Shipping \$@

You'll then be able to launch the game from Steam.

See http://steamcommunity.com/app/396750/discussions/0/1473096694440345684/?ctp=2#c1473096694441177028 for more details.


Last edited by WorMzy on 8 September 2017 at 10:44 pm UTC
Purple Pudding Sep 8, 2017
Quoting: musojon74You guys rule. I foolishly bought a few months ago and am playing on Linux. So I'll have to buy a copy from humble u guess and gift it. These guys need to see true numbers and it was my stupidity.

If you need a penguin to gift that copy, I'm here!:D

Wishlisted BTW, want to see this game in a livestream though!


Last edited by Purple Pudding on 8 September 2017 at 11:13 pm UTC
Liam Dawe Sep 8, 2017
Quoting: Purple PuddingWishlisted BTW, want to see this game in a livestream though!
Don't worry a livestream is on the table :)
Larian Sep 8, 2017
Quoting: appetrosyanI keep wondering, why is Nvidia, being an aggressively competitive and For profit company dishing out better drivers than the pro-FOSS AMD?

I'm not an expert, but I would say they do that to provide a superior experience to the competition so they can sell more hardware.

That compatibility and ease of use is why I use Nvidia, and I suspect I'm not alone. But you do you. ^_^
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