Don't want to see articles from a certain category? When logged in, go to your User Settings and adjust your feed in the Content Preferences section where you can block tags!
We do often include affiliate links to earn us some pennies. See more here.
EVERSPACE [Steam, Official Site] is the fantastic looking UE4 space shooter that's being ported to Linux, but the developers have encountered a problem with lighting bugs.

I follow the topic on Steam, but a user also emailed this in to ask me to highlight it. I would have anyway since I'm interested in it.

A developer shared this on the Steam forum:
QuoteWe like to share some details about the current status of the Linux port.

We were able to “hack around” some shader problems we had in OpenGL with objects very far away. The most predominant OpenGL issue we have not solved yet is the dynamic directional lighting for translucent materials. For some reason all objects with this material are instead lit by non-directional light, which makes them way too bright:
http://i.imgur.com/8kMGcD6.jpg

We reached out to Epic to help us on this topic. /Michael

Image copied below in case imgur vanishes:
image

It's pleasing to hear that problems are getting fixed! Hopefully someone at Epic or even someone in the community can help them with this issue.

I am really hyped to try this one out, are you? Article taken from GamingOnLinux.com.
8 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
12 comments
Page: «2/2
  Go to:

iiari Dec 8, 2016
View PC info
  • Supporter Plus
I've been watching and hugely looking forward to this for a while. There are so few space combat games on Linux, this will be quite welcome. I've been just replaying through Strike Suit Zero just to scratch the itch. I wish them well. My money awaits...
salamanderrake Dec 25, 2016
They had a trello card saying support for OpenGL4 is done in 4.14, but it went missing, but it is set as t he default in 4.15.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.