Coming to Linux sometime this year, The End of the Sun is a first-person exploration and adventure game set in the world of Slavic rites, beliefs, legends and their everyday life. The developers recently showed some behind the scenes development information.
The blog post linked here contains some pretty in-depth information on how they're creating the world and more specifically the characters themselves. Making use of photogrammetry and noting how they're working around being a small team with limited resources, it's quite fun to read about. I especially liked how they detail making people grow old.
If you're interested in game development, it's certainly worth a read.
What they say the game currently features:
- Ethnographic museums scanned via photogrammetry – To get top-class graphics, we visited ethnographic museums where we scanned hundreds of objects and entire buildings, so you can admire them in the game the way they actually are. We also scanned the elements of the natural environment in order to get the most European Slavonic climate possible.
- Travel in time – teleport between four periods far away from each other by many years, set in four main seasons (Spring, Summer, Autumn, Winter). Get to know the stories of the same heroes at different stages of their lives.
- Dynamic world, weather conditions, lighting – the time of day, weather and lighting change smoothly and dynamically within one day in front of your eyes as you discover other parts of the mystery.
- Consequences of time travelling – certain elements of history and the world around you will open up to you only when you set the paths of fate and influence the future. Events from the past have an impact on the future.
- Slavic World, its culture and daily activities – While experiencing the story, you will be able to enjoy not only the immersive history, but also look at the long-forgotten everyday activities and objects that are no longer used today.
- Exploration – Travel between the homesteads and surroundings of the village, finding out the details of the mystery that lies somewhere there.
- Non-linear and engaging story – You can experience particular immersive stories at your own pace and at the moment you feel like it.
One of the team, Jakub Machowski, previously worked on The Mims Beginning which released with Linux support back in 2015.
You can see the original teaser below:
It will be launching on Linux, Mac and Windows this year. They told us the price will be around $19.99 and they plan to support English, Polish, German, Russian, Italian and Spanish languages.
You can wishlist and follow it on Steam. I'm certainly interested but I'm waiting on some proper gameplay footage.