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The Early Access MMO 'Project: Gorgon' now has a demo available

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Elder Game, LLC have now put up a demo for their MMO Project: Gorgon, this will allow you to progress quite a bit to see what's on offer. Note: We would have looked at it more thoroughly, but the developer didn't reply to repeated requests for a key.

In the demo, you will be able to reach up to level 15 while exploring the tutorial area as well as the Serbule, and Serbule Hills areas. This includes access to various dungeons to explore and fight in too. There's quite a lot of things locked down of course, you can't trade, join a guild, send money, can't send private messages and so on. It's a demo of course, they have to prevent abuse from mass sign-ups and account farming so it's not surprised it has quite a bit stashed away for purchases. The demo comes in around 3.2GB to download, so it's not too big.

What makes this MMO different to something like Albion Online, is that it has a heavy focus on PvE as opposed to PvP, so you don't need to fear a bunch of people coming along to kick your butt.

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Improvements are coming to game too, with a new animating system being written to make use of Unity's own system instead of their home-brew. They've out-sourced this development, with it taking longer than expected and so they aren't saying when it will be available. This is also delaying the introduction of horses into the game, since it needs a mount mechanism. In the mean time, they're working to improve the UI, finishing some more content and actually finishing some half-baked features.

It's not cheap to buy at £30.99/$39.99/€36.99 and that's likely a reason for it having quite low player numbers. The all-time peak was only 677 with it currently struggling to hit even 200 players. Sure, it's Early Access, but it is an MMO and that's not a healthy sign. At least with a demo now available, some people on the fence might decide to pick it up.

Find it on Steam.

Thanks for the demo tip Dalton!

Article taken from GamingOnLinux.com.
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Elvanex 20 November 2018 at 11:48 am UTC
I tried an early alpha build of this game a few years before it released on Steam. It looked promising, but in no way was it worth $40 yet. It might be better now, but I still think they priced it too high. I'm glad to see them address the issue to some degree at least.
Nanobang 20 November 2018 at 12:33 pm UTC
PvE with a sense of humor. I've been ogling this game since I first heard about it, but the $40 price tag has kept me well clear of even being tempted to buy it in Early Access. A demo is just the thing I want to give it a try.

I played Defiance a PvE MMO on the X360 back in, what? 2010? I made so many new friends then. A PvE game sees players jumping in to join strangers, help them overcome whatever plight they may be in. It is so very rare to see an MMO that is primarily aiming at PvE with an emphasis on the solo player. At a measly 3.2 GB I'll be playing this later today.
Beamboom 20 November 2018 at 1:02 pm UTC
To be honest I think the problem is rather the exceptionally outdated graphics than the price. I don't think I'd download this had it been completely free.

But speaking of MMOs in the making, what's the status of that vampire mmo we read about a while ago? I can't recall the name...
TheSHEEEP 20 November 2018 at 1:23 pm UTC
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Yeah, if you want your game to have a massive player base, it needs to be at least visually pleasing (if it is new and cannot live on its brand name alone, like LineAge or so).
This game... does not look inviting.

But I'll give the demo a go, anyway, once I have the time. Maybe the gameplay does make up for it.
wintermute 20 November 2018 at 1:27 pm UTC
BeamboomBut speaking of MMOs in the making, what's the status of that vampire mmo we read about a while ago? I can't recall the name...

Dogma: Eternal Night? As far as I'm aware it hasn't seen an update since September 2017.
TheSHEEEP 20 November 2018 at 1:32 pm UTC
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wintermute
BeamboomBut speaking of MMOs in the making, what's the status of that vampire mmo we read about a while ago? I can't recall the name...

Dogma: Eternal Night? As far as I'm aware it hasn't seen an update since September 2017.

Lol.... https://dogma-universe.com/forum/5/46300
Madeanaccounttocomment 20 November 2018 at 2:10 pm UTC
I've given up on any native AAA MMORPG coming to linux in less than five years time however I'm finding it to be not so much an issue anymore. I'm playing Elder Scrolls Online through WINE and thanks to DXVK the performance is pretty great. ESO just transitioned its Mac client to Vulkan so I think it's only a matter of time before the PC client follows suit and then my performance will be within a few percentage points of the native Windows client I bet.
Beamboom 20 November 2018 at 2:18 pm UTC
wintermuteDogma: Eternal Night? As far as I'm aware it hasn't seen an update since September 2017.

Yup that's the one! Oh bummer, that's a tragedy. I'd so totally love to see a goth/Vampire The Masquerade themed game. With or without multiplayer.


Last edited by Beamboom on 20 November 2018 at 2:19 pm UTC
nitroflow 20 November 2018 at 2:43 pm UTC
From what is said in the trailer this is a much less polished version of Shroud of the Avatar, so why bother with this now that SotA went F2P?
Tchey 20 November 2018 at 3:50 pm UTC
Playing it since 2014 from time to time (thee was a community Linux build before it was officially supported).

It's one of the few MMOG that truely think the player is not totally stupid.

Also, i'm playing a spider. And a bat.

The main issue is not really the outdated engine, but the arts, shapes, colors, all very uninspired sadly. Shame because the gameplay itself is great.

Good news, they intend to improve the visual with time, as they already did a few times.

Anyway, it's a MMOG you should play at least a few days to understand how it's clever and more than a monster bashing game.
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