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The first-person exploration puzzle game "Supraland 2" managed to get funded

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That's another tick for a game funded and coming to Linux! Supra Games managed to reach their funding goal on Kickstarter earlier this month for Supraland 2.

With a few days left of the crowdfunding campaign, which ends on July 31st, they've managed to get €26,404 which is quite a bit over their base goal. Nowhere near enough for their first stretch-goal, sadly, which was to pull in combat and narrative designers to help improve it.

As a reminder, Supraland (the first one) recently released for Linux. Never played it? The game is a first-person exploration and puzzle game, where you're running around in a literal garden sandbox. It's sweet, has a lot of fun ideas and it has a fun visual style to it. It's available on both Steam and GOG.

They're also working on a DLC for the first game called "The Crash", which should be releasing this year. Going by what the developer said on Steam, they're currently looking for people to help.

Hopefully the developer will be a bit more mindful of how they represent themselves, given their previous comments caused a bit of a ruckus. We all mess up though and say things in the heat of the moment, let's hope Supraland 2 development goes smoothly. I'm excited, the first one is a great game.

It has been added to our dedicated Crowdfunding Page.

Article taken from GamingOnLinux.com.
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15 comments
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Termy 27 July 2019 at 10:10 pm UTC
Really looking forward to it - wouldn't it be for epics bullshit in the last months that made me not consider crowdfunding anymore, i would've backed them instantly...the first one is a real masterpiece ^^
Swiftpaw 28 July 2019 at 6:49 am UTC
Are they going to upgrade UE to a version with Vulkan perhaps so it gets good performance? Because last time I checked, performance is abysmal. If Epic doesn't fix UE, of course they have no possibility of doing so, but if Epic does make UE perform well then I hope they upgrade to that. Otherwise, maybe their next game will perform better.


Last edited by Swiftpaw at 28 July 2019 at 6:50 am UTC
Termy 28 July 2019 at 10:51 am UTC
It seems the native version is only really bad on nvidia. While it was slower than proton, it was not "abysmal" for me on my rx580. IIRC it was around 100FPS with proton and around 60 on native.
But yeah, Epic should fix this as it really is far from acceptable for an engine of this scope
Solitary 28 July 2019 at 11:19 am UTC
This game deserves much much more... what a shame. Seems like the game kinda fell under the radar. Probably the visuals give a wrong impression.
Xicronic 28 July 2019 at 2:43 pm UTC
TermyReally looking forward to it - wouldn't it be for epics bullshit in the last months that made me not consider crowdfunding anymore, i would've backed them instantly...the first one is a real masterpiece ^^

Funnily enough, they only have one question on their FAQ:

image
TheBard 28 July 2019 at 8:09 pm UTC
The performance is definitly not abyssmal. I get 45 fps on medium settings on an old 280X.
Xicronic 28 July 2019 at 8:34 pm UTC
TheBardThe performance is definitly not abyssmal. I get 45 fps on medium settings on an old 280X.

It wasn't much faster than that on my GTX 1080. On high I saw 35-70 fps in most areas and could hit as high as ~120 when staring at the floor. Definitely underwhelming performance for my beefy rig. I didn't test extensively, but lowering the settings didn't seem to significantly help. Maybe when I try it out on my RX 5700 XT it will be somewhat better.

I'm still glad he released a Linux version, and showed my support by backing Supraland 2.
Swiftpaw 28 July 2019 at 9:45 pm UTC
Supraland Demo test to demonstrate what I'm talking about, just for all of yeeew. :3

All settings set to epic or 1.0. Vsync and capping obviously turned off. Resolution 1080p, desktop 1080p, running on a GTX 1070 w/ 8GBs VRAM. Intel i7 4790K, 16GB RAM, Mint 19.1.

Title screen:
60s & 70s - native
100s & 110s - Proton

At start of Sewer:
mostly 40s, briefly 30s - native
80s & 90s - Proton

Conclusion: UE4 has abysmal performance on Linux, getting roughly half the frame rate of Proton. Epic: please get all platforms using Vulkan inside your engine ASAP.
Ehvis 29 July 2019 at 10:06 am UTC
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SwiftpawConclusion: UE4 has abysmal performance on Linux, getting roughly half the frame rate of Proton. Epic: please get all platforms using Vulkan inside your engine ASAP.

While that may be true, I don't think this particular game is really a good demonstration of it. Even though Proton gives higher fps, the performance is still horrible for what it's doing. Especially on resolutions higher than 1080p. There are serious problems in this game that appear to be present on all platforms. They just hit Linux harder because it now drops below comfortable framerates.
mylka 29 July 2019 at 11:09 am UTC
SwiftpawAre they going to upgrade UE to a version with Vulkan perhaps so it gets good performance? Because last time I checked, performance is abysmal. If Epic doesn't fix UE, of course they have no possibility of doing so, but if Epic does make UE perform well then I hope they upgrade to that. Otherwise, maybe their next game will perform better.

Supraland uses vulkan. at least galium hud doesnt work, so it is not opengl

i tried it again and i have around 80-100 fps in the first bigger area, with a rx580 and valves ACO compiler

edit

image

vsync makes performance worse, but "max fps 60" gives me 60fps


here is a video with and without vsync. it is not straight 60 because of recording, but i think youll see the difference

https://www.youtube.com/watch?v=HAKQ6o_VN8c


Last edited by mylka at 29 July 2019 at 11:24 am UTC
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