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The impressive ATOM RPG is to leave Early Access on December 19th

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After little over a year in Early Access after a successful Kickstarter campaign, the surprisingly impressive ATOM RPG is about to release in full.

Mark December 19th on your calendar, as ATOM RPG seems to have a few surprises ready for the full release. This will include a third global map, which takes place in a mutant-ridden metropolis named Dead city; plenty of new NPCs and quests; you can drive cars across the wasteland; new dungeons to explore; new traits for characters and a new end-game cinematic.

For anyone who purchased during Early Access, they will be given a special "veteran’s kit" as well, although no details on what it is.

I'm quite excited to jump into the full game. One time I'm more than happy to be surprised, I honestly didn't think it would end up as good as it is. Players on Steam seem to agree with me too, with it sitting at a "Very Positive" rating overall with the recent set of reviews being "Overwhelmingly Positive".

Hopefully the full release isn't the end, would be great to see them continue to expand this one it feels like a game that deserves plenty of attention from players, while also seeing a long and healthy lifespan with updates.

You can find ATOM RPG on Steam.

Article taken from GamingOnLinux.com.
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13 comments
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rkfg 17 December 2018 at 7:55 pm UTC
razing32
rkfgReminds me of Wasteland 2 a lot (visually) and a bit of Planet Alcatraz (an old Win-only atmospheric and very Russian game so I wouldn't recommend it to non-natives even though it worked perfectly on Wine years ago). I'm very happy to see such a successful project from my fellow compatriots, especially after the big Insomnia letdown. These guys did a proper Early Access and it helped them to iron out the bugs before the release, that's how it should be. I'm not a fan of story-driven games going through Early Access because it's like getting spoilers so I'm grateful to those who helped to test the game. A sure buy on release for me.

Confused a bit about that statement.
I recall touching Planet Alcatraz a bit back in the day.
What makes it "very Russian" ? Poor translation ?
It has a huge amount of Russian culture code in it. The poor translation of course can't carry it well. The main prison theme (that's dear to many Russians as the whole country is like a bit relaxed Gulag), the jokes, stereotypical characters and folklore references, all is probably lost in translation. The Western players could be triggered by some casual (not bigoted) racism, sexism, homophobia etc. all of which is pretty common in Russia and treated with humor.

The graphics are dated of course but the ambient music should still be nice and the gameplay isn't bad at all.
razing32 18 December 2018 at 12:48 am UTC
rkfg
razing32
rkfgReminds me of Wasteland 2 a lot (visually) and a bit of Planet Alcatraz (an old Win-only atmospheric and very Russian game so I wouldn't recommend it to non-natives even though it worked perfectly on Wine years ago). I'm very happy to see such a successful project from my fellow compatriots, especially after the big Insomnia letdown. These guys did a proper Early Access and it helped them to iron out the bugs before the release, that's how it should be. I'm not a fan of story-driven games going through Early Access because it's like getting spoilers so I'm grateful to those who helped to test the game. A sure buy on release for me.

Confused a bit about that statement.
I recall touching Planet Alcatraz a bit back in the day.
What makes it "very Russian" ? Poor translation ?
It has a huge amount of Russian culture code in it. The poor translation of course can't carry it well. The main prison theme (that's dear to many Russians as the whole country is like a bit relaxed Gulag), the jokes, stereotypical characters and folklore references, all is probably lost in translation. The Western players could be triggered by some casual (not bigoted) racism, sexism, homophobia etc. all of which is pretty common in Russia and treated with humor.

The graphics are dated of course but the ambient music should still be nice and the gameplay isn't bad at all.

Aaah. See what you mean. Culture is a hard beast to translate. In any culture.
Now that you mention it I am actually wondering if a translation can ever do it justice.
I have enjoyed games like Metro 2033 in the past but can't promise I understood all the subtext and references it might have had.
All this talk makes me want to look for Planet Alcatraz and give it another go.
rkfg 18 December 2018 at 8:13 am UTC
Yeah, try it! Btw, the game's original Russian name is "Orderlies of Dungeons" and the planet is called not Alcatraz but "Seaman's Silence" (that's the name of a famous detention center in Moscow). Just to give a couple of translation discrepancy examples, and I'm pretty sure a lot of wordplay was also replaced with something more familiar to the western players. It's the same for me when I compare the Russian translation to the original in many games, it looks and sounds wrong, poor or funny.

Metro should be much better because it doesn't have this many culture references (primarily because not much of it left and people are focused on surviving), also it's a shooter, not an RPG and it doesn't have much humor if any at all.


Last edited by rkfg on 18 December 2018 at 9:06 am UTC
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