Back to work at Intel, developer Ikey Doherty has put out a fresh release of the Linux Steam Integration project.
For those unaware, the LSI project is basically a helper to make Steam and games run through Steam work better on Linux. It helps to work around game-specific annoyances, game engine issues and plenty more.
Earlier today, release v0.7.3 was put out as a smaller maintenance release to deal with some "long standing annoyances in LSI". Here's what made it in:
- Fix SDL bug with Don't Starve. Input works again.
- Drop reliance on linux32 command. Use setarch linux32 due to availability.
- Various snapd fixes
- soname support for LibreSSL shim mode with some Feral titles
- Sync libnica
- Cleanup and organise tree a little bit
- Fix buggy LD_PRELOAD for disabled runtime (invalid escaping)
As for what's to come in future, Doherty noted that starting Monday 21st January they will be doing more work on it. Their plans include adding Proton support, a refactor aimed at getting "a boatload of games working" and much more.
See the release announcement here.