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This looks all kinds of nuts. A point and click adventure game planned to release for Linux that's made from Renaissance-era paintings and public domain recordings of classical music.

It serves as a sequel to their previous game, Four Last Things which sadly didn't come to Linux. The developer said this about Linux support on their Kickstarter:

The Procession to Calvary will be released for PC, Mac, and Linux some time in 2019, with a mobile build likely to follow at a later date. (While Four Last Things was made using Visionaire Studio, The Procession to Calvary will be made with Unity, which means I will definitely be able to live up to the promise of Mac and Linux builds this time!)

I know they're trying to get backers, but I still think they're being a little naive here. Sure, Unity supports building for Linux, but we all know it's had a lot of issues lately. Just because your game engine supports it, doesn't make it simple. So I do hope they have researched it a little and tested it first to be as confident as they sound about it. Not trying to put a downer on it here at all, just pays to remain a little cautious.

Considering it also follows on from the events of the previous game, they're going to need a good bit of story telling for Linux (and Mac) players so we're not completely lost on what's going on.

Anyway, check out the weird trailer:

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I must admit, it does look pretty darn amusing.

They're seeking £7.5K with £2,5K already funded and they still have a good 29 days left to go, so they should easily hit that funding goal.

Find it on Kickstarter.

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12 comments
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wvstolzing 8 August 2018 at 12:08 pm UTC
I was expecting this to be like the 'Bible Games' of old; but then it turned out to be a homage to Terry Gilliam. I'm definitely interested.
legluondunet 8 August 2018 at 12:13 pm UTC
Very interesting project, I'll keep an eye on it.
pb 8 August 2018 at 1:48 pm UTC
I might back this if they port Four Last Things, no point in playing just the sequel. As it stands, I'll wishlist it at best.

https://steamcommunity.com/app/503400/discussions/0/135510194248795620/


Last edited by pb at 8 August 2018 at 1:50 pm UTC
Micromegas 8 August 2018 at 3:42 pm UTC
Looks absolutely lovely. I hope players get extra points for identifying the painters of the original pictures and the depicted persons, scenes, landscapes and locations! Finally education would pay off!
Purple Library Guy 8 August 2018 at 3:52 pm UTC
wvstolzingI was expecting this to be like the 'Bible Games' of old; but then it turned out to be a homage to Terry Gilliam. I'm definitely interested.
Yes, definitely more than a little Python/Jabberwocky vibe about this. I'm interested. Also, clever way to get gorgeous art assets on the cheap. Who knew there were artists before Disney locked everything down in copyright?
Arehandoro 8 August 2018 at 4:34 pm UTC
The art reminds me of the aesthetics of Rock of Ages and the also graphic adventure to be Lancelot's Hangover: The Quest for the Holy Booze. The latter was successfully backed in Kickstarter a few years ago. Very Python-esque all of them, which usually is a great thing. I'm interested but experience tells me better keeping expectations low, just in case.
Phlebiac 9 August 2018 at 5:19 am UTC
The engine excuse is indeed a bit thin, when Daedalic released Linux versions of their Visionaire games, and the company behind the engine promised a Linux version of their own (Kickstarter-funded) game.
callcifer 9 August 2018 at 8:53 am UTC
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QuoteConsidering it also follows on from the events of the previous game, they're going to need a good bit of story telling for Linux (and Mac) players so we're not completely lost on what's going on.

First of all no, they won't need any story telling because there is nothing to tell. It's a point-and-click adventure game which is very light on story. There is nothing to catch up with.

Second - and I know you have this "no tux no bux" policy Liam - even if there was a story, those who would be "completely lost on what's going on" are people who not only use Mac or Linux exclusively to the point of never-ever-ever booting into Windows, but also aware of this tiny little obscure renaissance game and are willing to pay for it despite not playing the first one. Well, I'm sure the developer can afford to disappoint all 3 of those people.
tuubi 9 August 2018 at 9:32 am UTC
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callciferuse Mac or Linux exclusively to the point of never-ever-ever booting into Windows
You make it sound like a strange quirk instead of a perfectly rational choice.
RTheren 9 August 2018 at 10:07 am UTC
Will keep an eye on that one
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