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UnderMine hasn't been out for long but it's already becoming a regularly game I play, this gameplay loop is sweet and it's about to get a lot more interesting.

The developer, Thorium, recently showed off their roadmap of what's coming up with the next update "Cursed Update" coming out this month. It's going to add in another new NPC, legendary relics, new achievements, changes to Boss Battles, around 30 new items, 20+ new encounters to spice up your runs, a promise of "Halloween Surprises", Russian language support and more to be announced.

After that, the next update due sometime between November and December will be adding in a whole new zone to explore, new traps, new enemies, 100+ new encounters, the option of being a female character and more. After that more character customisation is planned, a new boss and some "Christmas Surprises" to come too.

Have a look at the trailer below if you've not played it or seen it yet:

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UnderMine already has a surprising amount of content to explore through, I've put quite a lot of hours into it and I've yet to see everything. Looks like they're doing well too, with a "Very Positive" user rating being given overall on Steam so it's good to see Linux have another highly rated game.

There's obviously similarities to games like The Binding of Isaac, with the combat and exploration being done through small rooms with random encounters. However, UnderMine (for the most part) has a slower pacing to it and feels a little less brutal overall and the setting is quite a bit friendlier.

You can find UnderMine on Steam now in Early Access. It's worth picking up even now, I've been personally enjoying this a huge amount.

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BrazilianGamer 9 October 2019 at 8:27 pm UTC
Cool. Wishlisted
scaine 10 October 2019 at 12:50 pm UTC
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I haven't played this for a few weeks after being utterly hooked on it for about a fortnight or so. It's excellent, but after about 8-9 hours or so, I felt it became a bit grindy, needing two or three dungeon runs back to back to be able to afford the "next" upgrade. My only other gripe is that the snake boss is nearly unbeatable, so I ended up doing the dungeon runs every time instead - but that requires that you do the mage/knight boss sequence instead (
Spoiler, click me
talk to them in one run, find a key in a second run, then find the secret dungeon entrance in the third run, and finally free the prisoner, which unlocks the dungeon area

Now that they've added so many new features, I think I'll be playing again.
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