Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

The Scream Fortress XI event has launched for Team Fortress 2

By - | Views: 12,544

While perhaps not as big as previous events, it's still a good time to boot up Team Fortress 2 again and have a blast. Dust off your crazy mask, pick a silly weapon skin and dive in.


Scream Fortress XI artwork, Credit: Valve.

Scream Fortress is the yearly Team Fortress 2 Halloween event with Scream Fortress XI launching earlier this month, running until November 7. Considering how old Team Fortress 2 is now, with it originally launching back in 2007 it's pretty amazing to see it still get anything at all like this. Well over 10 years old, in PC gaming time it's seriously old. Still popular though, there's over 45 thousand people online in it as I write this.

As for this event it features two new community created maps with the King of the Hill mode in 'Laughter' pictured below:

The other map is a Payload game mode with 'Precipice' pictured below:

Laughter is actually quite a fun map to play with water to fall into around the point (I said hello to it a lot) and a special portal to run through. Precipice though, feels a bit too plain.

Not just the new maps though, you're also able to match-make for a tour of all the past Halloween maps which is pretty awesome. I missed most of these events, so it's certainly handy for people like me.

There's also a new "Spooky Spoils Case" (a loot box) with 22 community-created cosmetic items, 20 new community-created effects, everyone who launches the game gets a Soul Gargoyle if they didn't have one, the Halloween Contracts got a reset so you can go through them again and by completing one, you get a classic Halloween item and possibly a Spooky Spoils Case.

I've actually warmed up to Team Fortress 2 once again. For me, the main issue when I really thought about it a while ago was how completely messy and chaotic the Casual modes are with so many players. It's too much for me and so didn't really help me appreciate it properly. After playing a lot more of the Competitive side, with a much smaller player count at 6v6 it's really grown on me.

As always, find TF2 free on Steam.

Article taken from GamingOnLinux.com.
8 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
2 comments

Raaben Oct 18, 2019
I traded Overwatch for TF2 a month or two ago and, maybe because its new to me, I'm having alot more fun and feel less stressed. I think I'm the opposite and like to be lost in the chaos of so many people in a way.

The event maps are neat, but especially on Laughter my FPS takes a nosedive down to lows of 40 when it's usually 150+.
Philadelphus Oct 18, 2019
I'm the opposite as well. I tried playing an also-ran MOBA way back in 2010, and I hated the pressure of being a newb but also responsible for 20% of my 5-person team. (That's the main reason I've never been interested in Overwatch.) In a team of 12 I feel a lot less pressure because my individual performance is a much small fraction of the team, so if I'm having an off-day or just not doing well for whatever reason I don't feel like I'm wasting everyone else's time by not pulling my weight. :) With 12 players you also get more chances for teamwork, which is what I really like about the game; once it's down to ~7 players or so it starts becoming all about 1v1 or 1v2 skill matches against scattered enemies, which I don't find as fun. I also main Medic, so the more people I have to keep alive in the chaos who can serve as meat shields protect me from the enemy team, the more I like it. :D

I'll have to jump in and see how it's going (haven't had a chance to play for a few weeks), Payload's my favorite game mode so it's always nice to see another map for it. ^_^
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.