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The Talos Principle has a new stable build with more Vulkan optimizations

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Croteam are continuing to improve The Talos Principle [Steam] with a brand new stable build that has Vulkan optimizations.

Changelog:
QuoteImprovements:
- General stability and performance improvements on Vulkan API.

Bug fixes:
- Fixed a rare crash in multi-threaded instanced rendering.
- Fixed potential artifacts when using occlusion culling.


For me, I've found the Vulkan version does perform a lot better than the original OpenGL version, so here's to hoping they continue to improve it. This also has me excited for their revamp of the Serious Sam games with Vulkan on their Fusion engine. Article taken from GamingOnLinux.com.
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Ehvis 14 February 2017 at 5:34 pm UTC
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Unlike Wholly Mad Studios, Croteam are actually worth a purchase. So I'm excited for the new stuff as well. Even though SSHD probably doesn't really need Vulkan for performance. And I probably won't have time to play it.
ryad 14 February 2017 at 5:36 pm UTC
I'm super excited about what Croteam does. I love the Serious Sam series since the good old LAN party times. I own most of their games and especially TTP is a masterpiece in my opinion.

Keep up the great work Croteam, you really deserve my respect and so my money!
Purple Library Guy 14 February 2017 at 5:54 pm UTC
Vulkan improvements. So, pointier ears?
Solitary 14 February 2017 at 5:54 pm UTC
ryadI'm super excited about what Croteam does. I love the Serious Sam series since the good old LAN party times. I own most of their games and especially TTP is a masterpiece in my opinion.

Keep up the great work Croteam, you really deserve my respect and so my money!

Totally agree, Talos Principle easily became my most favorite puzzle game (not necessarily just among puzzle games), and the story and presentation are equally amazing. I am currently replaying Gehenna again, but the Vulkan is just too unstable for me, it randomly freezes the game and I have to kill it and the Xorg via SSH, because it becomes totally unresponsive (I am using publicbeta branch, which is now released in public branch, so I don't expect that this release contains anything different, but I will check the Vulkan out again nonetheless)


Last edited by Solitary at 14 February 2017 at 5:55 pm UTC
STiAT 14 February 2017 at 6:10 pm UTC
At start I didn't think Talos Principle will be a game for me. I bought it anyway, since it was the first game with Vulkan I could test.

And it became my favorite game by now.
riusma 14 February 2017 at 6:29 pm UTC
Will try this week-end the new build with the new stable 378.13 driver... Vulkan was sweet during my last test, but my PC encountered a hard crash after less than 2min of gameplay. ^^
Solitary 14 February 2017 at 6:44 pm UTC
riusmaWill try this week-end the new build with the new stable 378.13 driver... Vulkan was sweet during my last test, but my PC encountered a hard crash after less than 2min of gameplay. ^^

In what way do you crash? I usually just freeze, 2 CPU cores get to a 100% usage by Talos and Xorg process, the time to crash seems random, it might be an hour or 5 minutes.
riusma 14 February 2017 at 6:53 pm UTC
SolitaryIn what way do you crash? I usually just freeze, 2 CPU cores get to a 100% usage by Talos and Xorg process, the time to crash seems random, it might be an hour or 5 minutes.

Hard lock of the system with black screen, ctrl + alt + f1 was not responding... so hard reboot (which isn't a good idea, I've read that there is a more secure way to reboot the system... should note that somewhere for my next adventure in Vulkan's lands ^^). Well, that was just one experience with Vulkan so I can't say the crash is reproducible or whatever (I've reported it on Steam and it seems that I'm not the only one who was experiencing this kind of crash).
sarmad 14 February 2017 at 7:20 pm UTC
Good to hear. Talos on Vulkan is much faster than on OGL, but still not as fast as DX.
Solitary 14 February 2017 at 7:55 pm UTC
riusma
SolitaryIn what way do you crash? I usually just freeze, 2 CPU cores get to a 100% usage by Talos and Xorg process, the time to crash seems random, it might be an hour or 5 minutes.

Hard lock of the system with black screen, ctrl + alt + f1 was not responding... so hard reboot (which isn't a good idea, I've read that there is a more secure way to reboot the system... should note that somewhere for my next adventure in Vulkan's lands ^^). Well, that was just one experience with Vulkan so I can't say the crash is reproducible or whatever (I've reported it on Steam and it seems that I'm not the only one who was experiencing this kind of crash).

I think I experienced those black screen crashes, I don't know if they are the same, maybe they fixed those already, did you try SSH? Your machine actually might have still lived, because when I experience those freezes I can't jump into console either, I think it's because keyboard does not respond (classic numlock test), because Xorg is "busy", but SSH still works.
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