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The Warlock of Firetop Mountain is a fantasy solo RPG with turn-based battles, it's made in the style of a table-top game. The developers have confirmed it's coming to Linux.

Speaking on the Steam forum the developer said:
QuoteHi Linux Firetop fans!

When we uploaded the initial builds of the game, we accidentally included an untested version of the Linux build. Some of you may have access to this game but keep in mind it is unofficial. We recommend that you wait 3-4 weeks for the official Linux release.

Thank you for your enthusiasm!

The TMG team


I really like the style of it, reminds me of some board games I used to play when I was younger. It has positive reviews overall so far too!

About the game
The Warlock of Firetop Mountain is a tabletop adventure come to life! This fantasy solo RPG combines unique, simultaneous turn-based combat with a journey that changes based on each figurine you take into Firetop Mountain! Which hero will you take into Zagor's lair THIS time?

The original 1982 Fighting Fantasy gamebook paperback, written by Ian Livingstone and Steve Jackson, has been transformed into an epic table-top adventure game, with new areas to explore, characters to meet, and of course, monsters to slay! Zagor's home assembles right before your eyes as you travel deep into the belly of the mountain.

Each character has their own motivations for being in Firetop Mountain, changing the way the gamebook is written and choices presented. Combat is fought using the digital miniatures in a simultaneous, turn-based system called GridBluff, and the game includes over 100 unique hero and monster figurines to discover.

Thanks for letting me know Riusma. Article taken from GamingOnLinux.com.
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Crystal Dagger 13 September 2016 at 2:28 pm UTC
Looks fantastic, I've never really liked controlling several chars on a turn-based game so, a singleplayer "tabletop-ish" 1 hero only turn-based game? I dig it!
robvv 13 September 2016 at 2:58 pm UTC
I played the book (and many of the series) back in the '80s. It was great fun :-)
riusma 13 September 2016 at 2:59 pm UTC
QuoteThanks for letting me know Riusma.

You're welcome!

Crystal DaggerLooks fantastic, I've never really liked controlling several chars on a turn-based game so, a singleplayer "tabletop-ish" 1 hero only turn-based game? I dig it!

Well, despite the fact that you are able to try the adventure with different adventurers again and again, it seems that the main events and consequences to the different choices remain the same (as it was in solo-rpg gamebook). So, aside from a few events and options that are linked to each adventurer, the game do not offer a lot of replayability for its price I'm afraid. I love the oldschool tabletop game art style btw.
Keyrock 13 September 2016 at 3:41 pm UTC
Ooh, do want!
Salvatos 13 September 2016 at 3:49 pm UTC
I do like going through a gamebook from time to time, even though the idea of doing it on a computer turns me off a bit. I'll keep an eye on this one since I also dig turn-based combat
Purple Library Guy 13 September 2016 at 4:19 pm UTC
Ohhh, I remember the book thingie from back when! It's a classic -- by which I mean, it was lame as hell. Back when tabletop RPGs were fresh and new and just starting to gather bandwagon, and they thought "Can we come up with some way to do this solo?" and the answer was a choose-your-own-adventure book with a couple of combat events where you rolled some dice. Like all choose-your-own-adventure books, the basic problem was that having all the different stuff to flip around to meant any given story line had to be really short and boring. The thing managed to be hackneyed and cliche even though it was practically the only example of its precise type of thing.

Making it into a computer game does avoid all the problems that make the choose-your-own-adventure book so sucky (which is why there are so many more of the former than the latter), and I'm fond of Steve Jackson, but still--was this really worth doing a remake of?
Crystal Dagger 13 September 2016 at 5:24 pm UTC
riusma
QuoteThanks for letting me know Riusma.

You're welcome!

Crystal DaggerLooks fantastic, I've never really liked controlling several chars on a turn-based game so, a singleplayer "tabletop-ish" 1 hero only turn-based game? I dig it!

Well, despite the fact that you are able to try the adventure with different adventurers again and again, it seems that the main events and consequences to the different choices remain the same (as it was in solo-rpg gamebook). So, aside from a few events and options that are linked to each adventurer, the game do not offer a lot of replayability for its price I'm afraid. I love the oldschool tabletop game art style btw.

Oh! It's the first time I've heard of the books to be honest, maybe they were not translated here or I'm not old enough to be aware of their existence (if they were from the 80's), I'll check it out and maybe get one or two (if they are worth getting) even if they are only in English.

How long would you say one run with a hero is? I've tried to find out on HLTB but there is no info there yet.


Last edited by Crystal Dagger on 13 September 2016 at 5:26 pm UTC
riusma 13 September 2016 at 5:59 pm UTC
Crystal DaggerOh! It's the first time I've heard of the books to be honest, maybe they were not translated here or I'm not old enough to be aware of their existence (if they were from the 80's), I'll check it out and maybe get one or two (if they are worth getting) even if they are only in English.

Well, gamebooks were more a think of the 80's (The Warlock of Firetop Mountain has been published in 1982... I was just 1 year old at that time ^^)! Perhaps you could check in a library to find one (aside from nostalgia, I will not say that it's really worth buying one without trying first)! Note that Steve Jackson and Ian Livingstone were major writers of gamebooks at that time.

Crystal DaggerHow long would you say one run with a hero is? I've tried to find out on HLTB but there is no info there yet.

Honestly I don't know, I just saw a video on youtube presenting the game and the reviewer was saying that the game do not offer that much replayability because of the branching of the story which remains the same (aside from minor changes allowed by the different adventurers you can choose).

NB : sorry if I'm not very clear, english is not my native language. :s
hm11 13 September 2016 at 6:11 pm UTC
o0oh this looks like an insta-buy i am loving what im seeing, now please let it be on gog when it comes out.
Apopas 13 September 2016 at 6:59 pm UTC
Beautiful!
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