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The Wine Development Release 1.7.6 Is Now Available

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Two weeks after the last release, Wine developer pushed the new version 1.7.6. Sadly, Direct3D command stream patches still didn't landed in the repository, but other improvements did, including 30 bugfiexs.

The few most interesting features introduced in this release:

  • Rewrite of the BiDi algorithm for full Unicode 6.3 support.
  • Support for Video Mixing Renderer version 7.
  • Better handling of window resizes in the Mac driver.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code is available here:

 http://prdownloads.sourceforge.net/wine/wine-1.7.6.tar.bz2
 http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.6.tar.bz2

You can also get the current source directly from the git. Article taken from GamingOnLinux.com.
Tags: Open Source, Wine
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Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
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4 comments

Sabun Nov 9, 2013
QuoteSadly, Direct3D command stream patches still didn't landed in the repository
I keep watching for this, hoping it'll come sooner than later. 
Guest Nov 9, 2013
The CSMT code was tested and "adjusted" during the Crossover 13 beta testing cycle. As it happened with the new Mac driver, changes will trickle down to the Wine code-base.

In the meantime, the PlayOnLinux folks have a version of wine with the CSMT patch that can be used.
entropy Nov 9, 2013
I hope I'll be able to play Dungeon Keeper Gold with WINE before this bug turns ten... :S:

http://bugs.winehq.org/show_bug.cgi?id=3542
n30p1r4t3 Nov 10, 2013
Quoting: Quote from Sabun
Quoting: QuoteSadly, Direct3D command stream patches still didn't landed in the repository
I keep watching for this, hoping it'll come sooner than later. 

Me as well. Not that I use WINE anymore these days,but I still donate every month with the comment "better directx please".
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