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The Wine Development Release 1.9.12 Is Now Available

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The Wine team released today another development release of their software. Version 1.9.12 has many small changes including 20 bugfixes.

The few most interesting features introduced in this release:
  • Bug fix update of the Mono engine.
  • Initial version of a taskbar in desktop mode.
  • Fixes for right-to-left languages in Uniscribe.
  • More Shader Model 4 support in Direct3D.
  • Better metafile support in RichEdit.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://dl.winehq.org/wine/source/1.9/wine-1.9.12.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.12.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.
Article taken from GamingOnLinux.com.
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4 comments

mrdeathjr Jun 10, 2016
In this wine version appear some interesting things like now apps appear in taskbar (minimize to taskbar works)

Respect DX11 in sayonara umihara kawase* fonts appears correctly in this wine version and now game is completly playable

In other titles DX11 like farcry 3 now appears steam fps overlay correctly, sound works too but screen stay black

View video on youtube.com

On DX10 side devil may cry 4 DX10 crash at begins (lost planet appears same situation)

*in other issue not related with wine but more with screen recording, in this recording with NVENC performance up compared to SSR recording

^_^
mulletdeath Jun 10, 2016
Does "fixes for right to left languages" mean I'll be able to play visual novels in Japanese without switching the entire system language to Japanese? As it is with WINE games if you don't change your system language and the game's text is in Japanese, it will display as a bunch of squares.
mulletdeath Jun 11, 2016
Quoting: Guest
Quoting: mulletdeathDoes "fixes for right to left languages" mean I'll be able to play visual novels in Japanese without switching the entire system language to Japanese? As it is with WINE games if you don't change your system language and the game's text is in Japanese, it will display as a bunch of squares.
Have you tried launching the games with something like:
LANG=ja_JP wine /path/to/game.exe
instead of changing the whole system’s language?

This was a good idea, but I just tried it on Steam and then opened Nekopara Vol. 0, and both in-game and in the Steam interface there were squares everywhere in place of kanji/kana. I blame Steam. In any case, sorry for the off-topic comments Liam.


Last edited by mulletdeath on 11 June 2016 at 2:09 am UTC
JudasIscariot Jun 12, 2016
Subterrain from Pixellore is now fully playable under Wine 1.9.12. Only thing that needs to be done is to set "glsl=disabled" in winetricks and the game plays beautifully.

Still can't get Lichdom: Battlemage or 8-bit Armies to run, though...
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