Number | Description |
---|---|
13183 | Control '' has no parent window in ExpressQuantumGrid |
18659 | Kingsoft Office 2012 can't read it's default file |
23855 | System Tray Icons Not Appearing In Mac System Tray |
28860 | AveraSell 4.3.8 crashes after login (heap corruption) |
29702 | Kingsoft Office 2012 Free: Crashes almost immediately after full load |
35123 | Shattered Horizon requires d3dx10_43.dll.D3DX10CompileFromMemory |
35962 | OPML Editor crashes |
37485 | Spellforce Platinium edition - graphical bug - black columns come out of the ground |
37989 | COD4 is missing textures |
39842 | Skype for windows doesn't work (needs ndis.sys.NdisSystemProcessorCount) |
40413 | Crashes after start of application Vermoegensbilanz and accepting license terms |
40588 | Multiple games (Fallout 4 and Unreal Engine 4 games) need d3d11_device_CreateUnorderedAccessView |
40722 | Warcraft 3: minimizes when clicking on the bottom |
40792 | Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed) |
40830 | Conflict between kVK_RightCommand and macOS 10.12 Sierra in carbon framework |
40833 | Batman: Arkham Origins Blackgate no sound during gameplay (except cutscenes) |
40851 | macOS 10.12 Build Failure in winspool.drv with cupsGetPPD |
40876 | Guitar Rig 5 Crashes On Load (needs msvcr120.dll.fegetenv) |
40909 | Flame in the flood needs depth-stencil support for R16_TYPELESS |
40934 | webservices error: redefinition of typedef 'WS_XML_NODE_POSITION' |
Some you may have missed, popular articles from the last month:
The dream
patch note: overwatch supported
patch note: overwatch supported
0 Likes
Quoting: fabry92The dream
patch note: overwatch supported
They need to figure out the DRM scheme behind it first as well as get DX11 working about as well as Direct X 9.
You can keep track of Overwatch's bug here:
https://bugs.winehq.org/show_bug.cgi?id=40479
1 Likes, Who?
They add much support for dx11 but is dx9 support even complete?
0 Likes
Quoting: nifkerThey add much support for dx11 but is dx9 support even complete?
It's probably not complete but it's damn close and they are constantly tweaking things here and there.
I haven't had any issues running any DX9 game yet unless it required several winetricks or registry hacks...
Last edited by JudasIscariot on 8 July 2016 at 10:30 pm UTC
2 Likes, Who?
Has anyone tried Fallout 4, lately?
0 Likes
I really (really!) wish I had the smarts to configure Winetricks etc to get games working reliably with Wine, but I just don't. It's like another language. Not even PlayOnLinux works for me very often. I'm afraid the only way I take advantage of Wine is through official ports. But that's okay as long as Wine ports don't discourage native development! I just have to hope that doesn't happen... everything is so uncertain! Agh!
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In this wine version more CSMT work is added (but in game tested seems similar to 1.9.13)
In other case like unreal 2003, d3d mode runs better (maybe buffer management have relation ?) compared before versions (tested sometime ago) and opengl also works without problem
Direct3D
View video on youtube.com
OpenGL
https://www.youtube.com/watch?v=p2WJvqce16A
However try serious sam 2 opengl mode but crash at begin, on direct3d mode works without problem
In other test legend of kay DX11 begins work
View video on youtube.com
However in before versions runs more slow and crash after main menu, main menu still dont visible
But now is posible entry in game but have several textures missing
^_^
Last edited by mrdeathjr on 10 July 2016 at 1:16 am UTC
In other case like unreal 2003, d3d mode runs better (maybe buffer management have relation ?) compared before versions (tested sometime ago) and opengl also works without problem
Direct3D
View video on youtube.com
OpenGL
https://www.youtube.com/watch?v=p2WJvqce16A
However try serious sam 2 opengl mode but crash at begin, on direct3d mode works without problem
In other test legend of kay DX11 begins work
View video on youtube.com
However in before versions runs more slow and crash after main menu, main menu still dont visible
But now is posible entry in game but have several textures missing
^_^
Last edited by mrdeathjr on 10 July 2016 at 1:16 am UTC
1 Likes, Who?
I noticed Sniper Elite V2 started working with 1.9.14 (something that's never happened before in all the years I've owned it), but crashed after 2 seconds of playing the developer animation. At least it had sound, the correct aspect ratio, was properly maximized, etc. Only two seconds, but the game was working perfectly for those two seconds. Making progress! :)
0 Likes
Quoting: boltronicsI noticed Sniper Elite V2 started working with 1.9.14 (something that's never happened before in all the years I've owned it), but crashed after 2 seconds of playing the developer animation. At least it had sound, the correct aspect ratio, was properly maximized, etc. Only two seconds, but the game was working perfectly for those two seconds. Making progress! :)
Yeah this is correct and happend in zombie nation army too
^_^
0 Likes
Quoting: mrdeathjrYeah this is correct and happend in zombie nation army tooYou mean Sniper Elite: Nazi Zombie Army? Yes, that's correct. Same engine.
0 Likes
*Translation:
If you do not get the reference, it is your fault not mine.
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