You can sign up to get a daily email of our articles, see the Mailing List page!

The Wine Development Release 1.9.6 Is Now Available

Posted by , | Views: 7,124
tagline-image
The Wine team released today another development release of their software. Version 1.9.6 has many small changes including 32 bugfixes.

The few most interesting features introduced in this release:
  • Better video card detection when using Mesa.
  • Support for Shader Model 5 shaders.
  • C++ exception handling improvements.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://dl.winehq.org/wine/source/1.9/wine-1.9.6.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.6.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.
Article taken from GamingOnLinux.com.
0 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more information here.
About the author -
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
The comments on this article are closed.
mrdeathjr 18 March 2016 at 4:44 pm UTC
In this wine version have some fixes related with 3dmark, some C++ issues and other like as cpu-z

View video on youtube.com

However in other things batman arkham asylum installer now shows cpu frecuency correctly in my case and assassins creed 1 detection utility also shows correctly cpu frecuency

In others test devil may cry 4 DX10 appears some progress but very premature

View video on youtube.com

However other titles tested with DX10 crash at begins like as assassins creed DX10, lost planet DX10, just cause 2




Last edited by mrdeathjr at 18 March 2016 at 6:26 pm UTC
Comandante Ñoñardo 18 March 2016 at 4:53 pm UTC
Can I run DX11 games now?
Pecisk 18 March 2016 at 5:00 pm UTC
Comandante oardoCan I run DX11 games now?

Only 2D afaik. Direct3D 11 is still in heavy development. It added shader support for SM 5.0 (see notes) recently, but it is not tied up and there's still lot of work to do.

You can sorta follow development here http://source.winehq.org/git/wine.git/?a=search&st=commit&s=d3d11


Last edited by Pecisk at 18 March 2016 at 5:02 pm UTC
EyesBlue1988 19 March 2016 at 4:23 pm UTC
please can someone test gta v steam version and retail version with wine
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Livestreams & Videos
Community Livestreams
  • Build Up: „Kingdoms and Castles“
  • Date:
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts