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The Wine Development Release 1.9.9 Is Now Available

By - | Views: 16,787

Bugs fixed in this release:























































































































Number Description
16971Windows Movie Maker 2.x needs ole32.dll.StgOpenPropStg
17257TeX2Word will not install
23768winhelp: Some images not shown in certain 16-bit Help files
25790WM_SETTEXT handler for the user32 buttons generates WM_CTLCOLOR* inconsistent with Windows user32
26955Prince of Persia SoT: control key bindings don't change properly
270353DMark Vantage needs unimplemented function d3dx10_43.dll.D3DX10UnsetAllDeviceObjects
28825Mystic Diary - Haunted Island: Multiple sprite-related bugs in hidden object scenes
305703D Custom Shoujo prints invalid GL operations related to device_clear_render_targets
32451Multiple GOG.com installer bundles show a broken/unresponsive dialog window during installation (installer process running out of wndproc slots)
32979Metal Gear Solid Crash
33130QuarkXPress v9.5 crashes after starting up
34598The cursor doesn't highlight chessboard fields precisely in Chessmaster 10
35793BOTTLENECK program crashes when loading datasets
36031GeForce 9700M incorrectly detected as 9400
37087Gothic 2 english demo fails with 'Conflict: a hook process was found. Please deactivate all Antivirus and Anti-Trojan programs and debuggers.'
38102Process Hacker 2.x needs winsta.dll.WinStationEnumerateW
38544Unable to send messages in Skype 7.4.85.102
38865HiSuite Huwaei Android Smart Device Manager v2.3.55.x crashes on startup
39437Visual Studio 2015-compiled C++ programs do not run (unimplemented function api-ms-win-crt-runtime-l1-1-0.dll._initialize_onexit_table)
39543Multiple games and applications crash on unimplemented function KERNEL32.dll.FreeUserPhysicalPages (Microsoft Office 2007 diagnosis service, Eden Eternal)
39608King Arthur II demo crashes with unimplemented function d3d10_1.dll.D3D10CreateEffectPoolFromMemory with native d3dx10_43 and d3dcompiler_43
39622TeamViewer 11 window does not show 'Remote Control' and 'Meeting' buttons/tabs.
39759Add support for detect
39834Just Cause 2 needs d3dx10_43.dll.D3DX10CreateDevice
40112kernel32:time regression
40244PostThreadMessage with WM_NOTIFY message should succeed
40317PDF Eraser does not open with wine-mono
40348Nvidia 800 series cards not detected correctly
40408Photoshop CC 2015 now crashes when adjusting levels
40456NFS MW + NFS Carbon: Car is flying above/under the track (D3DXVec3Transform needs arguments aliasing)
40466Midnight Commander needs KERNEL32.dll.GetConsoleFontInfo
40473wine fails to compile with >=glibc-2.23
40474Popup menus no longer close when clicking on a different window
404873dmark Vantage Benchmark: unimplemented functions hal.dll.READ and WRITE PORT
40493Prison Tycoon 4 crashes on start up needing msvcp71.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@0@AAV10@AAC@Z
40518Guild Wars shows only garbled screen when anti-aliasing enabled
40525schannel:main does not recognize package version 0x400000
40551star craft 2 does not start
Article taken from GamingOnLinux.com.
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*Translation:
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See more from me
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5 comments

mrdeathjr Apr 30, 2016
In this wine DX11 situation remains equal, in some rare cases sayonara umikawase shows sound and keyboard works but nothing more

View video on youtube.com

Respect CSMT have more work but dont stay finished

View video on youtube.com

In other issues sebastian lackner put work on quartz, respect xlive appears middle solution for flatout ultimate carnage and is put on binary folder msvcm80.dll, msvcp80.dll and msvcr80.dll as native for run

Without forget have xlive.dll, xlive.dll.cat and xlivefnt.dll in same folder, however althought solve entry dont solve other issues case xinput_1_3 (case crash kane and lynch)

^_^


Last edited by mrdeathjr on 30 April 2016 at 3:20 pm UTC
Shmerl May 1, 2016
Is anyone doing regular Witcher 3 tests with the new releases of Wine? I didn't buy the game and there isn't any demo, so I have no idea how far DX11 support has progressed.
sobkas May 2, 2016
Quoting: ShmerlIs anyone doing regular Witcher 3 tests with the new releases of Wine? I didn't buy the game and there isn't any demo, so I have no idea how far DX11 support has progressed.

Don't buy any DX11 game until there will be an overwhelming proof that it works, because right now DX11 support is early in development.
mrdeathjr May 3, 2016
Back with some tests appears interesting things case this

View video on youtube.com

Before crysis work are needed patch (rico non official patch) and however in bug report related game crash after first scene, wine devs said as wont be fixed

Another form to entry in game require have save game but when entry in game if you move mouse game crash and this bug also solved too

Almost forget once begins game kill punkbusterb process (punkbusterb give loss performance)

But in lastest wine some games case dinasty warriors 8, one piece pirate warriors 3 (maybe others) asking for double buffer and now works (and issue in crysis have relation with double buffer)

View video on youtube.com

View video on youtube.com

Them have intensive work related buffer since begins 1.9.x development branch

^_^


Last edited by mrdeathjr on 3 May 2016 at 2:02 pm UTC
mrdeathjr May 3, 2016
In another test appears other interesting issue, this have relation with run some games from steam

View video on youtube.com

In flatout ultimate carnage can be see how is game is launched (from steam) fps drops until 1 fps but if you runs game since another terminal back to run normally (can be use WINEDEBUG=+fps for see fps)

Without forget you need nodvd for flatout ultimate carnage, with steam launcher game runs bad still using another console

And you most need msvcm80 - msvcp80 - msvcr80 on flatout ultimate carnage binary folder and configurated as native in winecfg

For xlive issue you can use jsMSI Unpacker for extract from xlive redistribuble (this file stay on supported files in game folder): xlive.dll, xlive.dll.cat and xlivefnt.dll, once have this files must be put on flatout binary folder

Or can try test in my dropbox wine fixes folder, in thme have some things for solve some problems

https://www.dropbox.com/sh/h22weksp0goq45f/AAARnqOlWPYvTGIWCB7k04s-a?dl=0


View video on youtube.com

In lords of the rings return of the king appears somthing similar, this time cause delay in audio in cinematics and back fps performance seriously in various temporaly freezes (around 1 to 2 seconds)

But if you run in another console directly game back to runs normally: audio correctly sync with video and fps performance back to normal


View video on youtube.com

In Ys origin appears some similar issue, this time if you runs game with or without console game stay freezes in main menu (around 1 fps maybe less)

But if you have ys origin binary from gog release and runs with other console game runs normally, if try since steam game runs bad again

However cinematics problems still remain if stay activated some intro sequence works but screen stay in black and dont allow continue


View video on youtube.com

But in middle of before described situations for example in Ys Oath in Felghana dont occur that, this game can be runs since steam with out problem (except cinematics same problem of ys origin)


Another title affected launching game since steam is alan wake, if you runs since steam fps drop to 2 to 5fps but if you launch another console game back to normally (however needs nodvd for solve too, maybe alan wake binary can works too)

^_^


Last edited by mrdeathjr on 3 May 2016 at 5:30 pm UTC
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