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The Witcher 2 & Rocket League have fixes ready in Mesa-git

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The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience. Note, that these are for the AMD radeonsi Mesa driver.

Landing in the Mesa-git mailing list late Friday after I finished, the patches for Rocket League can be found here and here. This fixes up the grass rendering being a little off.

As for The Witcher 2, you should no longer see 'black transitions' which has plagued the game for some time. It's actually using the same fix that Rocket League uses with the new drirc workaround, patch is here. This is a proper fix, as it was only partially fixed previously.

Fantastic to see the Mesa drivers continue to improve thanks to many different people working on them. They've evolved a lot in such a short time it's quite incredible really.

Don't remember what Mesa is? I wrote a little article to help explain it. Article taken from GamingOnLinux.com.
Tags: Drivers, Mesa, OpenGL
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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3 comments

Shmerl Jun 26, 2017
Yep, that's a welcome fix, and now The Witcher 2 can be played nicely without those annoying black transitions.

For the reference, until it will make it into /etc/drirc, if you build Mesa from source you should set this environment variable:

glsl_correct_derivatives_after_discard=true


Last edited by Shmerl on 26 June 2017 at 2:29 pm UTC
metro2033fanboy Jun 27, 2017
Played through Witcher 2 on its Linux launch till the end no issues at all!
Shmerl Jun 27, 2017
Quoting: metro2033fanboyPlayed through Witcher 2 on its Linux launch till the end no issues at all!

Using Mesa drivers?
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