Note: Not our video.
It's always great to see when Linux/SteamOS performs really well, and this video shows Heroes of Newerth performing like a total champ for us.
Shame the community in that game is utterly terrible, like almost all MOBA games.
Thanks for the link dubigrasu.
What games perform better on Linux/SteamOS for you than they do on Windows?

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Shame the community in that game is utterly terrible, like almost all MOBA games.
Thanks for the link dubigrasu.
What games perform better on Linux/SteamOS for you than they do on Windows?
Wow great
, i thought that Arma 3 was just a one hit wonder. But this is rly glorious.

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My play, sorry for feed
BTW. thanks for made benchmark and share video.

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Imo HoN has been always developed with OpenGL in mind, so no wonder. Sad to see that, though this is a great example of well developed game, most of the games that get ported to linux still suck performance-wise.
Ok, "suck" might be a bit harsh, but when you max your games out and get 30-50% performance degration on linux, it's still bad-as-balls.
Lets hope that more developers learn from this and if not optimize their ports, then at least start new projects with OpenGL/Vulkan in mind for better performance for us all. Why would someone even think about DX API when the other options are cross-platform and can out-perform the first when enough care is given? Sure, it might be a hell-of-a-more difficult, but taking on such challenge first will give the devs better life in the long run imo.
Ok, enough about this rant. Hope I didn't hit someone's nerves with it... if I did - I apologise!
Ok, "suck" might be a bit harsh, but when you max your games out and get 30-50% performance degration on linux, it's still bad-as-balls.
Lets hope that more developers learn from this and if not optimize their ports, then at least start new projects with OpenGL/Vulkan in mind for better performance for us all. Why would someone even think about DX API when the other options are cross-platform and can out-perform the first when enough care is given? Sure, it might be a hell-of-a-more difficult, but taking on such challenge first will give the devs better life in the long run imo.
Ok, enough about this rant. Hope I didn't hit someone's nerves with it... if I did - I apologise!

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QuoteShame the community in that game is utterly terrible
It's hard to be upset at this fact once you realize this is just human nature in a high-investment, high-risk environment. The people who play MOBA games are as "toxic" as any other but the difference is that MOBA game design fans the flames much more intensely.
Oh, and the fact that these games skew to a younger demographic certainly doesn't help either.
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Whaatt does HoN work on linux
?
I hade no idea! Im gonna have to try this.
Good to see Linux in the lead when it comes to perfomence aswell
.
Last edited by Zelox on 10 April 2016 at 9:24 pm UTC

I hade no idea! Im gonna have to try this.
Good to see Linux in the lead when it comes to perfomence aswell

Last edited by Zelox on 10 April 2016 at 9:24 pm UTC
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DamonLinuxPLMy play, sorry for feedSo you're the "Angry Penguin" ?BTW. thanks for made benchmark and share video.

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MOBAs are games that inherently lead to flaming and toxicity, it's built into the very nature of the game genre. The same things that make MOBAs so exciting and compelling to watch (I find MOBAs, more specifically DotA 2, far and away the most compelling eSports to watch), also make the games extremely stressful and make players prone to fits and outbursts. It's because it's a team game where 4 other players are depending on you to not **** up. The structure of MOBAs is such that no single player can carry a game all on their own (though a stellar individual performance can certainly help a team), but a single player making mistakes can absolutely sink their entire team.
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Yep, OpenGL-only or Vulkan-only development FTW. If you don't focus on a single cross-platform API, you're shooting yourself in the foot.
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KeyrockMOBAs are games that inherently lead to flaming and toxicity, it's built into the very nature of the game genre. The same things that make MOBAs so exciting and compelling to watch (I find MOBAs, more specifically DotA 2, far and away the most compelling eSports to watch), also make the games extremely stressful and make players prone to fits and outbursts. It's because it's a team game where 4 other players are depending on you to not **** up. The structure of MOBAs is such that no single player can carry a game all on their own (though a stellar individual performance can certainly help a team), but a single player making mistakes can absolutely sink their entire team.
The Leagues comunity are really great now adays. I rarly get in to a game with a flamer, and if I do just ignor it and report it.
And if u find that hard just mute it.
And sometimes there is trash talk just for the lols, you cant take its personaly or seriusly.
I think you should give it a go, mobas are really fun just be humble to other players and you are going to have alot of fun ^^.
Flamers are often kids who have been sipping on to mutch Fanta

Or maybe mobas just dont appeal to you.
I also think you have got the wrong first imperssion on mobas.
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