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TopWare Interactive Give More Details About Two Worlds 2 & Other Games

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Not too long ago I gave you news on Two Worlds 2 heading to Linux, I decided to dig a little deeper and thankfully the publisher is willing to chat a bit more!

This is what the publisher had to say over email to me.
TopWare Interactive To GamingOnLinux.comWe will take a look at our complete catalogue and port the older (and the titles of which we do not have the source code) with Wine or something similar and of the newer titles we will make a real Linux version. At the moment I can say, that a SteamOS version (with Big Picture support and “real” native Linux support) is under work for: Two Worlds II, Two Worlds II GOTY and Raven´s Cry (upcoming title) – a non native port (with Wine) is under work for Septerra Core, Jack Orlando and Jagged Alliance II Wildfire. And in total we have to look within the next months at about 30+ other titles. You can see this from another side – we decided to invest a budget of 1 Mio USD into Steam OS versions by now and if we see a ROI, when Steam OS comes out, we are open to invest more.

Notice they state "real native Linux support", that should satisfy the people a bit iffy about them stating SteamOS and not "Linux" (SteamOS is Linux though after-all).

So not only are they porting Two Worlds II and the Game Of The Year Edition but their new title Raven's Cry will also be heading to Linux as well.

Two Worlds II Trailer
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Raven's Cry Trailer
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It's also nice to see them at least try to support titles in Wine that they no longer have the source code for, much like the case with System Shock 2 coming to Linux using Wine.

This is fantastic news for RPG fans, I have seem quite a few people complain about the lack of good looking RPG games. Article taken from GamingOnLinux.com.
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23 comments
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Orkultus Oct 16, 2013
Only issue i have had with wine, is that yeah i can get a game working decently, but then the next time wine updates, the game breaks and i either cant get it working after that, or i have to down grade or figure out how to get it to work again.
Sabun Oct 16, 2013
With the amount of money they're putting into this, I really hope we can collectively help them get their return on investment. This is pretty awesome news :D
n30p1r4t3 Oct 16, 2013
Quoting: Quote from OrkultusOnly issue i have had with wine, is that yeah i can get a game working decently, but then the next time wine updates, the game breaks and i either cant get it working after that, or i have to down grade or figure out how to get it to work again.

I believe they will ship in "bottles" or packages that feature one version of WINE that is only used by the game and is thus unable to update/break. This allows the game developer to control what version of WINE their games runs on. 
TouchMyBox Oct 16, 2013
Quoting: Quote from n30p1r4t3
Quoting: Quote from OrkultusOnly issue i have had with wine, is that yeah i can get a game working decently, but then the next time wine updates, the game breaks and i either cant get it working after that, or i have to down grade or figure out how to get it to work again.

I believe they will ship in "bottles" or packages that feature one version of WINE that is only used by the game and is thus unable to update/break. This allows the game developer to control what version of WINE their games runs on. 

Yeah, if a WINE port is done really well, it should be indistinguishable from native from the user's end.
n30p1r4t3 Oct 16, 2013
Quoting: Quote from TouchMyBox
Quoting: Quote from n30p1r4t3
Quoting: Quote from OrkultusOnly issue i have had with wine, is that yeah i can get a game working decently, but then the next time wine updates, the game breaks and i either cant get it working after that, or i have to down grade or figure out how to get it to work again.

I believe they will ship in "bottles" or packages that feature one version of WINE that is only used by the game and is thus unable to update/break. This allows the game developer to control what version of WINE their games runs on. 

Yeah, if a WINE port is done really well, it should be indistinguishable from native from the user's end.

Yup. The "crossover port" of Limbo was very Native like in appearance and performance. The basic user wouldn't be able to tell the difference.
Linas Oct 16, 2013
Quoting: Quote from n30p1r4t3Yup. The "crossover port" of Limbo was very Native like in appearance and performance. The basic user wouldn't be able to tell the difference.

Really? My experience is exactly the opposite. High processor load, sound issues, broken fullscreen... Not something I would call a pleasant experience. I had to dig down to find the actual Wine configuration they used and tweak it to hell just to get it barely running. Eventually I gave up. A huge disappointment, because I really do like the game.

The hacks they put together are hardly ports. They are just a bunch of DLL overrides and registry hacks. Something that multiple Wine frontends can already help you with. Improve them, or Wine itself, so hacks are not needed anymore. But I will be staying away from such Wine "ports".

I do love Wine. I just hate when companies try to use it as an excuse for not doing proper ports.
OZSeaford Oct 16, 2013
I love Wine. I hope that Steam will enable wine titles and native titles to coexist. Obviously native ports are what we want, but if Wine can do the job impeccably for some games, resources are best spent elsewhere.

TopWare Interactive are the kind of company I buy titles from. Hopefully, Bethesda will also hear the calling!
Dyrvere Oct 16, 2013
Quoting: Quote from avarisclariIs TW2 better than TW? I hope so anyway
It's much better, but not by any huge stretch of the imagination.
Apopas Oct 16, 2013
Bring it on, guys!
n30p1r4t3 Oct 16, 2013
Quoting: Quote from Linas
Quoting: Quote from n30p1r4t3Yup. The "crossover port" of Limbo was very Native like in appearance and performance. The basic user wouldn't be able to tell the difference.

Really? My experience is exactly the opposite. High processor load, sound issues, broken fullscreen... Not something I would call a pleasant experience. I had to dig down to find the actual Wine configuration they used and tweak it to hell just to get it barely running. Eventually I gave up. A huge disappointment, because I really do like the game.

The hacks they put together are hardly ports. They are just a bunch of DLL overrides and registry hacks. Something that multiple Wine frontends can already help you with. Improve them, or Wine itself, so hacks are not needed anymore. But I will be staying away from such Wine "ports".

I do love Wine. I just hate when companies try to use it as an excuse for not doing proper ports.

That's weird on your Limbo performance. I had no such issues.

I'm not defending them for not porting a game, but wine bottles allow a game to ship with little configuration on the users end, that in theory runs on a wide range of systems without hassle.
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