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Torque 2D Game Engine Offers Full Linux Support In New Update

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You all asked for it and they finally delivered. Torque 2D has been updated to 3.0 with Linux support which means more games are now possible for Linux.

There are now very few game engines that don't support Linux, so the list of reasons for developers not to support us is getting a bit thin.

The engine itself is claimed to be used for "hundreds" of games, so it will be fun to see if many get ported over to Linux. At least developers who use it in future will have the chance to support us.

QuoteAndroid, Linux, and Web Support
The major focus of this release brings several additional platform publishing options for your game or application. T2D truly delivers on cross platform support, making it easy with one codebase to reach many different audiences on many different devices.


This major update of course adds other interesting features for gamers like:
  • Ability to create native 64bit apps
  • Skeletal Animation
  • Xbox 360 Controller built right in

There are many other changes more note-worthy for developers on the full blog post.

Torque 2D is actually open-source under the MIT license and available on github, so go check it out.
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So what's left? 4 May 2014 at 5:50 pm UTC
In terms of significant game engines that don't support Linux, there's the Blizzard one . . . and what else?
L4Linux 4 May 2014 at 6:05 pm UTC
Personally, I don't give a damn about lizard games.
spr33m1 4 May 2014 at 6:15 pm UTC
QuoteIn terms of significant game engines that don't support Linux, there's the Blizzard one . . . and what else?
There are a few more I suppose. Would like to see the following game engines to be ported:
Frostbite, IW_Engine, RAGE, Anvil
loggfreak 4 May 2014 at 6:24 pm UTC
id tech doesn't support linux, they did untill id-tech 4, but id-tech 5 doesn't anymore(as far as i've seen no games have linux version on id-tech 5)
Kristian 4 May 2014 at 7:00 pm UTC
loggfreakid tech doesn't support linux, they did untill id-tech 4, but id-tech 5 doesn't anymore(as far as i've seen no games have linux version on id-tech 5)

From what I can tell/understand id Tech 5 would be very very easy to port to Linux if need be. I don't think they can really use the engine as a reason not to support Linux.
liamdawe 4 May 2014 at 7:02 pm UTC
The latest id engine is probably capable of supporting Linux, but they chose not to port Rage as Carmack claimed Linux doesn't sell.

Trouble is they never actually sold Linux versions just offered them as a download, so he was talking out of his ass.
Hamish 4 May 2014 at 7:10 pm UTC
liamdaweTrouble is they never actually sold Linux versions just offered them as a download, so he was talking out of his ass.

Well, there was the whole retail Quake 3 debacle, and the fact that they evidently were not happy with the amount of Linux players on Quake Live. Neither of those are terribly good metrics, but it was not completely made up.

Granted, the whole stance of id on Linux now is simply a reflection of Zenimax's policy of not allowing unsupported binaries of their games, which is what actually sank the Linux port as that is how the id Tech 4 ports were handled. Carmark claimed that he could only lobby for either Source Code releases or Unsupported binaries, and in the end he decided (rightly) that Source Code releases were more important.

...of course with Carmack no longer at id they will probably just quietly drop that as well.
Eike 4 May 2014 at 7:13 pm UTC
Are there well-known games based on this Torque 2D engine?
Kevin 4 May 2014 at 7:42 pm UTC
EikeAre there well-known games based on this Torque 2D engine?

http://www.garagegames.com/games/torque-2d
Speedster 4 May 2014 at 8:02 pm UTC
Kevin
EikeAre there well-known games based on this Torque 2D engine?
http://www.garagegames.com/games/torque-2d

Out of that list, And Yet it Moves and Frozen Synapse were the most recognizable to me
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