If you support us through Liberapay, please see this important post.
You can sign up to get a daily email of our articles, see the Mailing List page!
Support us on Patreon to keep GamingOnLinux alive. This ensures we have no timed articles and no paywalls. Just good, fresh content! Alternatively, you can donate through Paypal!

Total War: ROME II [Steam] was supposed to come to Linux quite some time ago, but it never happened. Seems it may still come.

This is an odd one, as it was originally announced a number of years ago. The original announcement can be seen here from 2013, where it said "ROME II will be launching on Linux early next year". Of course, 2014 came and went and the game was nowhere to be seen.

Then, in 2015 when Valve did the big SteamOS sale, it was again listed as a title coming to SteamOS. Here we are many years later and it's still not on Linux/SteamOS. It's obviously not the only game to never arrive, like The Witcher III, but we're now seeing signs that it may yet see the light of day.

SteamDB has been showing a flurry of activity lately which has included the Linux content (which hasn't been released) seeing plenty of updates. Of course, this is not confirmation and should be taken with a pinch of salt, but the amount of activity on it lately is hopefully a good indication that it's had a renewed pushed from somewhere.

Perfection takes time, so let's hope if it does come out that it's a good port.

Thanks for the email archmage24601!

6 Likes, Who?
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more information here.
21 comments
Page: «3/3
  Go to:

etonbears 30 December 2017 at 9:52 pm UTC
HoriI had the impression that most players didn't like this game too much, compared to the other ones in the series (both newer and older). Or was it only a problem at launch?

What do you guys think?

Managed to miss this, but better late than never....

Some people hated Rome II because ( apart from the bugginess ) it changed the entire way the campaign game worked.

Prior to Rome II, all cities were individual and could build anything/everything. In Rome II ( and Attila, and Warhammer ), cities are part of a Province, building slots are limited, and one designated city per province is "superior" in some way.

Similarly, prior to Rome II, you could build as many armies as you liked, but in Rome II/Attila, you have army and navy caps, which mostly means you can't actually defend all your territory, all the time.

Personally, I thought the changes were a good idea in principle, but the implementation was not well thought through, and somehow the play-testers didn't call out the problems.

Over time, the worst aspects of the changes have been fixed; but you will still find some who just hate that the series moved on from what they liked.

I bought the game when it was announced for Linux, and it works OK under Wine. If it does get a native port, I'll get round to buying the DLC as well!
  Go to:
While you're here, please consider supporting GamingOnLinux on Patreon or Liberapay. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

We also accept Paypal donations and subscriptions! If you already are, thank you!

Due to spam you need to Register and Login to comment.


Or login with...

Livestreams & Videos
Community Livestreams
  • Friday Livestream with Samsai
  • Date:
See more!
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts