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Feral Interactive have once again delivered for strategy games fans, with the release today of Total War Saga: Thrones of Britannia for Linux. As a reminder, this is another Linux port that's Vulkan-only as Feral are now full steam ahead with this newer API.

About the game:

Thrones of Britannia is a standalone Total War game which will challenge you to re-write a critical moment in history, one that will come to define the future of modern Britain. With ten playable factions, you must build and defend a kingdom to the glory of Anglo-Saxons, Gaelic clans, Welsh tribes or Viking settlers. Forge alliances, manage burgeoning settlements, raise armies and embark on campaigns of conquest across the most detailed Total War map to date.

There’s ten different playable factions: West Seaxe, Mierce, The Gaels – Mide and Circenn, The Welsh – Gwined and Strat Clut, The Great Viking Army – Northymbre and East Engle and finally The Viking Sea Kings – Dyflin and Sudreyar. Who will you be controlling?

A note about multiplayer: It's compatible between Mac and Linux, but you cannot play online against Windows players.

If I’ve counted them correctly, this makes the 7th Total War game to arrive on Linux from Feral (there's 8 total, with one not done by Feral), so it’s pleasing to see Feral continue to bring such popular titles over.

Here's a few initial benchmarks - 1080p

Here's a look at how it stacks up against the Windows version - 1080p:

Performance looks pretty good overall, certainly seems to be smooth. When comparing it directly to Windows 10, what it was originally designed for, it's impressive the scores are as close as they are.

In terms of a full review, I’m handing this one over to BTRE who will be able to do it justice. Keep an eye out for that in the coming days.

You can find Total War Saga: Thrones of Britannia on Humble Store, Feral Store and Steam.

As a reminder, we also still have Life is Strange: Before the Storm and another game currently being teased to come to Linux from Feral Interactive.

Article taken from GamingOnLinux.com.
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35 comments
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bakgwailo Jun 7, 2018
Quoting: Mountain Man
Quoting: shawnsterpAre all these Total War games they keep pumping out actually different? I have a couple but I gotta admit I haven't really gotten around to playing them.
That's what I keep wondering. I have Empire: Total War, and Total War: Warhammer, and they are virtually identical in terms of gameplay.

What? They couldn't be more different as games.
sarmad Jun 7, 2018
Nice to see performance so close to the original version. It looks like focusing solely on Vulkan is paying off well.
Alm888 Jun 7, 2018
Quoting: liamdaweYeah amusing, linking to a post I already argued against.
Amusing indeed. So, some think if they argued against something that something automatically becomes false. No additional proof needed (I checked, there are no counterproof on the tread, only unsubstantiated rationalization). OK, noted.

Quoting: liamdaweFeral have to say such things in public, again, to not place blame on their partners. The fact that some don't understand this is amusing.

So, some "ellie_feral"'s (whoever that is, (s)he has the "Feral" badge) statements on Reddit
  • "If you're wondering who to request GOG releases etc. from, you can certainly put your requests to us and we'll listen. However, GOG isn't viable for us at the moment."

  • "Fraid not, our Linux games are Steam-only."


are not public enough.

That's what I think:
  • there is a fine red line between appreciation and fanboyism;

  • if Feral indeed releases "Hellblade" we'll see its true colors (I can bet, we won't see the port anywhere besides Steam™ and "Feral-store".);

  • of course, even then someone will be defending Feral, stating "There was no time for additional red-tape, GOG/itch.io/whatever is to blame for unavailability.", or "They probably can not afford additional tech support costs." etc.

Liam Dawe Jun 7, 2018
Quoting: Alm888
Quoting: liamdaweYeah amusing, linking to a post I already argued against.
Amusing indeed. So, some think if they argued against something that something automatically becomes false. No additional proof needed (I checked, there are no counterproof on the tread, only unsubstantiated rationalization). OK, noted.

Quoting: liamdaweFeral have to say such things in public, again, to not place blame on their partners. The fact that some don't understand this is amusing.

So, some "ellie_feral"'s (whoever that is, (s)he has the "Feral" badge) statements on Reddit
  • "If you're wondering who to request GOG releases etc. from, you can certainly put your requests to us and we'll listen. However, GOG isn't viable for us at the moment."

  • "Fraid not, our Linux games are Steam-only."


are not public enough.

That's what I think:
  • there is a fine red line between appreciation and fanboyism;

  • if Feral indeed releases "Hellblade" we'll see its true colors (I can bet, we won't see the port anywhere besides Steam™ and "Feral-store".);

  • of course, even then someone will be defending Feral, stating "There was no time for additional red-tape, GOG/itch.io/whatever is to blame for unavailability.", or "They probably can not afford additional tech support costs." etc.

I'll be blunt, you just don't understand any of the business side of it. This isn't "fanboyism" to try and get people to understand what goes on behind closed doors.

Feral will have to say to talk to them in public, because they simply cannot directly or indirectly blame a partner, it's bad business and can end up getting future contracts cancelled.

Feral will have to go through the original developer and publisher for all release decisions. By saying it's not viable for them, doesn't automatically mean it was their decision.

You need to take a step back, think about how the industry actually works in relation to what Feral does. They're a porter, not the rights holder.
Vash63 Jun 7, 2018
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Awesome results! These Vulkan ports are getting better and better. Any benchmarks on a Pascal GPU? I know the Maxwell architecture was always considered to be weaker on Vulkan (less competitive with OGL in DOOM and DX11 in other games) than Pascal. I'm curious if that gap between Windows and Linux would get closed even further.
Mountain Man Jun 8, 2018
Quoting: bakgwailo
Quoting: Mountain Man
Quoting: shawnsterpAre all these Total War games they keep pumping out actually different? I have a couple but I gotta admit I haven't really gotten around to playing them.
That's what I keep wondering. I have Empire: Total War, and Total War: Warhammer, and they are virtually identical in terms of gameplay.
What? They couldn't be more different as games.
In terms of setting, yes, but in terms of gameplay, there are few significant differences.
SuperTux Jun 8, 2018
Quoting: Mountain Man
Quoting: bakgwailo
Quoting: Mountain Man
Quoting: shawnsterpAre all these Total War games they keep pumping out actually different? I have a couple but I gotta admit I haven't really gotten around to playing them.
That's what I keep wondering. I have Empire: Total War, and Total War: Warhammer, and they are virtually identical in terms of gameplay.
What? They couldn't be more different as games.
In terms of setting, yes, but in terms of gameplay, there are few significant differences.

Well, what do you expect to change? When buying a Paradox strategy game there are quite a few similarities across most of them (CKII excepted imho).

Having said that one thing which jumped out at me was the tech tree, this video explains better:

https://www.youtube.com/watch?v=-FZzMj5TXC0

I think a more in-depth review will be out in a few days.

Not sure what to make of it, so far not bad, but not being drawn in as much as Warhammer (I really want WHII). When I get to play more and not worry about work the next day I may get more addicted :).
Alm888 Jun 8, 2018
Quoting: liamdaweI'll be blunt, you just don't understand any of the business side of it.
Occam's Razor, my friend, Occam's Razor. Between "they are tied up with contractual obligations with third parties" and "it is their own business decision" one should choose the later (only 1 actor instead of 2) until it is proved contradicting other aspects.

Quoting: GuestYour attitude is ruining the thread. Please stop.
Hmm? Not that long ago you were "amused" by all of this. Or was it classical "if you have no arguments against -- ridicule your interlocutor" approach?

But fine, if even a simple thought that someone might not jump on the hype train and instead speak poorly about heavenly saint Feral Interactive gives you pain, then I'll stop for now. Sure, we might see who is right soon enough.
jens Jun 8, 2018
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Quoting: Alm888
Quoting: liamdaweI'll be blunt, you just don't understand any of the business side of it.
Occam's Razor, my friend, Occam's Razor. Between "they are tied up with contractual obligations with third parties" and "it is their own business decision" one should choose the later (only 1 actor instead of 2) until it is proved contradicting other aspects.

Quoting: GuestYour attitude is ruining the thread. Please stop.
Hmm? Not that long ago you were "amused" by all of this. Or was it classical "if you have no arguments against -- ridicule your interlocutor" approach?

But fine, if even a simple thought that someone might not jump on the hype train and instead speak poorly about heavenly saint Feral Interactive gives you pain, then I'll stop for now. Sure, we might see who is right soon enough.
May I suggest to add your (off-topic) opinion regarding Feral's business model in the thread you already linked to?
https://www.gamingonlinux.com/forum/topic/3262/page=1


Last edited by jens on 8 June 2018 at 7:16 am UTC
Eike Jun 8, 2018
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Quoting: Alm888Occam's Razor, my friend, Occam's Razor. Between "they are tied up with contractual obligations with third parties" and "it is their own business decision" one should choose the later (only 1 actor instead of 2) until it is proved contradicting other aspects.

How about choosing "We don't know."?
(I do guess it's Feral's decision, though.)

*shortened*


Last edited by Eike on 8 June 2018 at 7:55 am UTC
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