While I think they still need to work on performance, which can drop pretty low, it's good to see them support this simulation game rather well after release.
I decided to check it out again with this latest patch and the performance is still pretty damn bad in the Linux version. It's especially noticeable when you're trying to build a track between two stations, dragging the track and moving the camera makes it drop down below 20FPS which is pretty terrible.
Here's what's changed:
- Scalable user interface
- Fully-functional scroll bars
- Reworked mod selection dialogs
- More convenient auto save feature
- Polished settings menu
- Optimized train behavior
- New warning for blocked trains
- Better catenary layer rendering
- Solved several modding issues
- Fixed various bugs
About the game:
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services.
Construct complex road-rail-water-air networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire!
Any regular players here? Have you been enjoying it?