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Tropico 5 City-Building Sim To Release Along-Side Steam Machines

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https://www.youtube.com/watch?feature=player_embedded&v=QfApWzKSOpk
Tropico 5 the fantastic looking city-building sim that will arrive on Linux is to officially launch next month. Tropico 5 is the first in the series to ever support Linux, so let's make it worthwhile for them.

It will be released on the 23rd of May for Windows and judging from the trailers and game-play we have seen it looks like it's going to be fun! The Linux version will be released along-side Steam Machines:
QuoteKalypso is also working on an extensive Steam OS (Linux) version which will release with the respective new hardware.


I have never played a Tropico game, so this will be quite the experience I'm sure. I can't wait to send nukes to other people I don't like!

About
Return to the remote island nation of Tropico in the next instalment of the critically acclaimed and hugely popular ‘dictator sim’ series. Expand your Dynasty’s reign from the early colonial period to beyond the 21st Century, facing an all-new set of challenges, including advanced trading mechanics, technology and scientific research, exploration and for the first time in Tropico history – cooperative and competitive MULTIPLAYER for up to 4 players.
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lordfragger 2 April 2014 at 7:16 pm UTC
The have made an announcement today that the windows version will be released on the 23th.
QuoteThe Steam OS (Linux) version will release with the respective new hardware.

So this could be quite a while still...

EDIT: you beat me with your edit
liamdawe 2 April 2014 at 7:26 pm UTC
Indeed, their tweet said PC and I mistakenly thought that included Linux since it was a supported platform, but no they as-well use PC when they mean Windows. Wasn't until I saw they also did a post on their site stating that.
pb 2 April 2014 at 7:51 pm UTC
I have a feeling that when Steamboxes start to ship, they will be accompanied by some big releases - Tropico 5, Civilization V, X-COM, Project Cars, maybe Age of Wonders 3, and... could it be... Half-Life 3? I'm not sure if HL3 has been in the works long enough, though.
liamdawe 2 April 2014 at 7:59 pm UTC
pbI have a feeling that when Steamboxes start to ship, they will be accompanied by some big releases - Tropico 5, Civilization V, X-COM, Project Cars, maybe Age of Wonders 3, and... could it be... Half-Life 3? I'm not sure if HL3 has been in the works long enough, though.

I agree, it now makes me pretty sure XCOM is also waiting for the first Steam Machine release.
Bons 2 April 2014 at 8:09 pm UTC
I am happy that they porting tropico to Linux, i really am.

But i am also disappointed that its takes sooo long that we see a linux version for games , its like not big off a deal or yeah we do it when we have some spare time someday from a dev point of view.

I think we see the steamOS version for Tropico round 4th quarter this year...
Maquis196 2 April 2014 at 8:15 pm UTC
I'd start playing it if it came out on Linux, but has there been even a hint of Civ5 being ported beyond a pro-Linux publisher?
dude 2 April 2014 at 8:34 pm UTC
Nice to hear about the Linux port, but I'm disappointed to hear that Linux users have to wait again after a Windows release. Conclusion: no buy in May, maybe I'll get the game on a sale or might trade it.
Teodosio 2 April 2014 at 8:41 pm UTC
Never a hint about Civ5. But TW Rome 2 was announced months ago.
pb 2 April 2014 at 9:09 pm UTC
Well they did show Civ5 in Steam Controller promotional videos. While I realise it was most probably streamed, they are certainly aware that people who buy Steam Machines based on promotional videos will be asking questions if they don't find the advertised games available. So I'd take this as a hint that something is going on behind the curtains.

Anyway it's only logical that more and more devs are going to release Linux versions from day one. While games that are being worked on currently are mostly going to be released for Win and then ported, new games would be more often planned for Win/Mac/Lin form the beginning. The reason behind this is that a game typically sells best right after the release, when the hype is still around, and then the numbers slowly fade, rising only around sales. So now that it's obvious that Linux/SteamOS customer base will only grow, from business perspective it's best to release for all platforms and earn 100% per copy rather than port to Linux a few months later, when most people are getting the game on sale or in bundles (vide Jagged Alliance: Back in Action - it went on -75% sale and then into a bundle very soon after release of the Linux port).
jdub 2 April 2014 at 10:02 pm UTC
Has anyone heard anything at all about the rome II port since sept?
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