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Two Worlds 2 RPG Heading To Linux For SteamOS

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So I contacted Topware the publisher of Two Worlds 2 about the possibility of a Linux port and what a surprise, it's coming soon! Along with "other titles".

Source - Me contacting the publisher
image

About
A breathtaking journey into Antaloor's past.

After the downfall of Aziraal, God of Fire, the Dark Lord Gandohar has nearly achieved his objective to disrupt the balance between the elements. Dark magic surges into the land to fill the void. Recognizing the potential for complete control over the dark powers, Gandohar starts to use the power of Aziraal trap within Kyra, the descendant of the Orphans. Despite her ancestry, Kyra cannot endure the strain. With Antaloor already in his clutches, Gandohar concocts a new plan from his stronghold in Oswaroth. There are still those who struggle against the tyrant, hoping to shift the balance of forces in their favor. The fight for Antaloor continues...

Five years have passed since dramatic events brought the whole world to the edge of the abyss. The hero is a prisoner in the dungeons of Gandohar's castle. His hopes of saving his sister vanished with his freedom. Just as despair threatens to overcome him, hope comes from where he would have least expected. The Orcs, a race the hero had always hated, have put together a rescue squad that frees the hero from his bonds. He emerges into a land desecrated by evil. He embarks on a journey to shed light on Gandohar's dark past, hoping to discover a weak point in his enemy's defense. If he fails, he will lose his sister forever.

Features
  • A flexible combat system with variable attack moves, parrying and special tricks
  • State-of-the-art technology, thanks to a powerful GRACE™ engine and special tools
  • Lots of mini-games for breaking up gameplay
  • Intuitive user interface for the DEMONS™ Magic system and the PAPAC™ Alchemy system
  • Mercenaries and magically-created beings accompany the player
  • Complex object management with movable and usable items
  • Special CRAFT™ tool enables the individual configuration of armor and weapons
  • Many Boss opponents, including special combat strategies and unique rewards
  • Flexible MoSens system guarantees realistic every day and combat movements
  • Various ways of moving, like walking, running, sprinting, riding, swimming, sailing and teleporting
  • Captivating background story with numerous cutscenes
  • Extensive Multiplayer part including building/setup simulation


Story Teaser
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So, who's excited now?! Article taken from GamingOnLinux.com.
Tags: RPG, Steam, Upcoming
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24 comments
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godlike 11 October 2013 at 8:05 pm UTC
Bought (when the penguin icon appears on steam of course)
minj 11 October 2013 at 8:22 pm UTC
Anyone else got that 'whatever you do, don't call it Linux' vibe? 
n30p1r4t3 11 October 2013 at 8:24 pm UTC
Quote from minjAnyone else got that 'whatever you do, don't call it Linux' vibe? 
Yep
laforge 11 October 2013 at 9:35 pm UTC
This game and the 'pirates of the flying fortress' DLC are currently on sale at indiegala.com as part of a bundle which includes Crusader Kings 2 and Knights of Pen and Paper  for $5.69 minimum (there are links in the sales section).

Of course, it's better to wait for a port to actually materialise rather than buying on the strength of a promise that might not eventuate. 

That said, I'd buy that bundle for Crusader Kings 2 alone if I didn't already own it!
commodore256 11 October 2013 at 9:45 pm UTC
Quote from minjAnyone else got that 'whatever you do, don't call it Linux' vibe? 


That's because there's a Linux Stigma. The only way to Sell Linux is to hide Linux. Linux has this stigma of being inconvenient, difficult, irrelevant and a toxic community.

You sell Linux in mobile by calling it "android" and make everything brain dead simple.

You sell Linux in the Enterprise by making it a package in a solution like Red Hat.

You "sell" Linux on the Desktop by making it Ubuntu.
minj 11 October 2013 at 9:56 pm UTC
Quote from commodore256
Quote from minjAnyone else got that 'whatever you do, don't call it Linux' vibe? 


That's because there's a Linux Stigma. The only way to Sell Linux is to hide Linux. Linux has this stigma of being inconvenient, difficult, irrelevant and a toxic community.

You sell Linux in mobile by calling it "android" and make everything brain dead simple.

You sell Linux in the Enterprise by making it a package in a solution like Red Hat.

You "sell" Linux on the Desktop by making it Ubuntu.
Indeed. You cannot find 'Linux' anywhere on ubuntu.com for quite some time now. It has it listed only as a meta keyword ;)
Bumadar 12 October 2013 at 2:48 am UTC
just a question here:

"we are working on a steamos version"

this can mean 2 things not ?
 1- we are working on a linux version but we don't like to use the word linux
 2- we are making it so that this pc game which is normal keyboard/mouse controlled is now really well playable with a controller so it works great when you stream it to steamos (so not necessarily a linux version)

maybe am to sceptical.
Renzatic 12 October 2013 at 3:00 am UTC
I'm gonna say more 1, less 2. Valve is trying to build a brand here, so they'll probably want people to say SteamOS as much as possible to get the word out about it.

If it's 2, then some people are being so cheesy with their wordplay, it almost borders on false advertisement. If they say it runs on SteamOS, then that should mean it runs natively on SteamOS. Not "Yup! That's right, folks. It runs perfectly well on SteamOS...if you've got a fully functioning Windows PC located elsewhere in your house to stream it off of. Hehehe :shifty eyes:".
Guest 12 October 2013 at 4:37 am UTC
I would imagine that any company, right now, that is "porting to SteamOS" is making is Linux compatible.

My main reasoning being that said streaming service does not currently exist so companies are less likely to know exactly what the requirements for it are going to be.
mirv 12 October 2013 at 7:46 am UTC
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I think companies say SteamOS because that's exactly what they mean. They're not going to target GNU/Linux in general, but a specific distribution with a known setup. QA won't have to worry about KDE, GNOME, the X version, etc etc etc. They'll also be working on controller support, which will tie in to console development, and they get some extra marketing if they're quick to have something available at SteamOS launch.

I doubt, however, that Valve will exclude any other distro by choice, and I think I read they would release the source code - which makes me think they have very little custom code on the OS side of things. It's mostly likely a [insert-base-distro-here] stripped down as much as possible, given a defined setup (e.g pulse audio, samba, etc) and starts Steam directly with X. 

That some big name companies are starting to sign on to SteamOS is a good thing in general. Valve has done the heavy lifting of providing base platform support, and so companies are now taking advantage of it. Good news all round.

P.S - cheers for emailing and the info Liam!
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