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UNIGINE 2.2 released with major new features

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UNIGINE is a pretty advanced game engine that never really gets much attention from anyone it seems. They recently released UNIGINE 2.2 with major new features.

Main new features:
- New simulation-friendly water with geometric waves (Beaufort scale 0-12)
- Introduced tiled rendering optimizations
- Introduced area lights
- Planar reflections
- Improved shadows
- Unified C++/C#/UnigineScript API with full access to the engine features
- New C++/C# app logic system
- Improved Qt integration template
- Support for Visual Studio 2015
- Upgraded Oculus plugin to 0.8 Oculus SDK
- Improved accuracy of geodetic math
- Introduced GeodeticPivot object (experimental)
- Editable demos via SDK Browser
- SimLights add-on for airfield lights
- New Oil Rig demo

You can see an example video of the water here:
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Find their full changelog here.

I think their main problem nowadays is their price, they just don't seem competitive to other engines, and they missed the big indie gaming boom where Unity and Unreal basically took over. Article taken from GamingOnLinux.com.
Tags: Game Engine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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11 comments
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Pecisk Mar 26, 2016
Aren't Unigine mostly aimed at visual real life simulations?
cRaZy-bisCuiT Mar 26, 2016
Yes they do! Still the engine is able to handle complex games as well. Oil Rush shows that! Unfortunately the game is more a showcase as well. Not that balanced and not too much fun in multiplayer - though I love the idea of it as well as the graphics!
Nel Mar 26, 2016
Quoting: PeciskAren't Unigine mostly aimed at visual real life simulations?
You're mixing up its capacity and its common usage.

Unigine is mostly used for simulations, but is aimed to be a 3D game engine as well. OpenSceneGraph is on the same boat, it is mostly used for visual simulation or scientific visualization, but it turns out to be a great 3D game engine with OpenMW, even better than a dedicated engine for games like Ogre.
neowiz73 Mar 26, 2016
was anyone else hoping it would scale higher? I was really wanting to see a raging storm there :P
It seems like a really nice engine, QT creator is a nice tool to be able to use with this.
jordicoma Mar 26, 2016
Unigine it's the best linux game engine (as for graphics). Sadly it's not used in many projects (that I know).
Pecisk Mar 26, 2016
Quoting: jordicomaUnigine it's the best linux game engine (as for graphics). Sadly it's not used in many projects (that I know).

Because it costs a lot to use it :) Like, unreachable for indies.
Shmerl Mar 27, 2016
Oil Rush is a fun game - I bought it in one of the Humble Bundles. I wish they'd make more game using Unigine.


Last edited by Shmerl on 27 March 2016 at 3:04 am UTC
FredO Mar 27, 2016
Nice water simulation. Cradle is the only other (indie) game I can think of that uses the Unigine engine.
Guest Mar 27, 2016
Quoting: Pecisk
Quoting: jordicomaUnigine it's the best linux game engine (as for graphics). Sadly it's not used in many projects (that I know).

Because it costs a lot to use it :) Like, unreachable for indies.

How much out of interest ? where is their pricing model ?


Last edited by on 27 March 2016 at 12:25 pm UTC
Pecisk Mar 27, 2016
Quoting: mr-egg
Quoting: Pecisk
Quoting: jordicomaUnigine it's the best linux game engine (as for graphics). Sadly it's not used in many projects (that I know).

Because it costs a lot to use it :) Like, unreachable for indies.

How much out of interest ? where is their pricing model ?

http://unigine.com/en/get-unigine

Single seat 1500 USD
10 seats 10k USD

For full stack you have to even call them....although that's mostly for simulations.
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