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Unity Confirms They Have No Plans For A Linux Editor

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Even though the request page for a Unity Editor on Linux has reached nearly 10,000 votes, Unity themselves have confirmed they have no plans for it.

Now, let's be honest, of those 9,175 votes, how many of them would actually be developers who would buy it and develop on Linux? Answer: probably far less than the actual number of votes on it.

Most of the votes would probably be from people spreading the word to other Linux users to vote on it.

Source:

@angelmixu We have no plans for a Linux editor.

— Unity Technologies (@unity3d) March 13, 2014


With things like Leadwerks, Godot, Stencyl, C4 Engine and more is Unity not having a Linux editor that big an issue?

Article taken from GamingOnLinux.com.
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Anonymous Mar 15, 2014
Quoting: zacHI really hope they cave on this. It seems very silly to be able to port games to a DE like linux that is obviously set up in a manner that could still facilitate their editor's environment (mouse and keyboard) and not provide the option of using said editor in that environment.

I understand it would take some work, but it's still pretty sad.

don't bet on them caving in. if you read their forums, they really hate Linux and use any nonsense to not create port of editor. biggest nonsense probably being that they would need to be sure that they'll sell 1000 pro licenses just to cover costs. and when company needs 1.5mio$ to port application, there are only few things that you can think off
- application is done so terribly wrong it will need 10 complete rewrites to fix it up where it is usable
- they employ monkeys instead of coders and hope that they'll press something sensible while mashing the keyboard
- they just don't want to port it

Quoting: rustybroomhandleI'm developing using Unity. It's a really good development environment and gets stuff done. I'm running it under WINE, which is not ideal, and if I get more established as an independent developer and able to devote more time to educating myself I'd very much like to move away from it entirely.

Thing is, running the editor under Wine seems to mostly use the wine-mono stuff, making me think that shipping a Linux-native editor might not be all that much effort for them, making this attitude doubly stupid.

Would love to have my frakking votes back though! :P

and by using Unity like that, you're actually increasing the fact that they don't need to port it. beside the fact that you're in even worse than simply using it on windows. how do you tweak performance when you never get real results.

when i was checking which one to use, Unity was 1st on the off list simply because developers are so Linux unfriendly. wouldn't even bother with tool where only way to develop for Linux is crossing your fingers. that's why i wait on Leadwerks (don't care about Mac at all)
rustybroomhandle Mar 15, 2014
Quoting: Anonymoushow do you tweak performance when you never get real results

By building a Linux build. Unless I misunderstand the question.
Anonymous Mar 15, 2014
Game engines are anyway for no brainers. Making own game engine is what real linux users do. Like Half-shot said it is much better to create own game engine using graphical engines like ogre. That way you really don't depend on anyone in case company that made it bankrupts.
Anonymous Mar 15, 2014
Quoting: rustybroomhandle
Quoting: Anonymoushow do you tweak performance when you never get real results

By building a Linux build. Unless I misunderstand the question.

doesn't that require running outside Unity? at that point you lost most of reason why to use framework like that. anything run in Unity is bound to wine flaws where you don't get accurate performance picture
manny Mar 15, 2014
Shiva 2.0 editor is also coming to linux, more competition the better.

http://www.phoronix.com/scan.php?page=news_item&px=MTYxMTc


View video on youtube.com
DeadSuperHero Mar 17, 2014
I'd rather just use Leadwerks anyway. I don't want to have to add an entire other OS into my development workflow.

This is just my opinion, but I feel that the indie gaming community would develop that much more of a foothold in the market if easy-to-use tools were available on Linux.
Andrei B. Mar 18, 2014
When they'll wake up, it's gonna be too late.
Leadwerks is powering through with the linux beta of the editor.
OhNo! Mar 18, 2014
Its a good engine, have played around with it.
Unity along with UDK would be a good bonus ..sad they not coming to Linux.
meeki Mar 19, 2014
Just did my first app for linux with unity.

Having to build it in windows and then pull it over to a linux box to test if my code works is a pain! I ended up having to write way more than I like to a log file just to see when or why something failed in my code on linux.

Its not as simple as writing in on windows unity and hitting build for linux. It's not always going to work.

But for what unity is I'm happy to have the ability to build it.
WaitingForLinux Mar 21, 2014
Well, every voter can put up to 10 votes on an issue. So, from 10k votes, we can expect about 1k voters. I put all my 10 on that suggestion... And I would be one of the "developers who would buy it and develop on Linux" for sure. I use Linux for everything except playing Windows-only games. And I mean it: if I need to access my e-mail when on Windows, I switch back to Linux just to access it (an easy task once you have SSDs ;-) ).

Using Windows is a pain.
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