You can sign up to get a daily email of our articles, see the Mailing List page!

Unity Game Engine updated for Linux, now built on Unity 5.3.1

By - | Views: 6,961
Eyes up developers! The Unity Game Engine has been updated for Linux, and it's now built upon the newer Unity 5.3.1.

Release notes:
- Update to Unity 5.3.1
- Force harder to OpenGL legacy mode for now
- Improve web view integration (focus, docking, resizing)
- Improve cursor position reporting in game view
- Fix cursor position offset when game view is letterboxed
- Fix keypresses (e.g. arrows) in game view changing keyboard focus
- Fix "Add Resolution" popup for game view

See the release announcement here.

It still only officially supports Ubuntu, but they also have an installer for other distributions.

To the people using it on Linux: What's it like? Article taken from GamingOnLinux.com.
Tags: Toolkit, Unity
0 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG, Humble Store and Paradox Interactive. See more here.
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
9 comments

elbuglione 8 January 2016 at 1:54 pm UTC
great work.
hurra for Unity!!!
Beamboom 8 January 2016 at 2:06 pm UTC
I sense my sceptical attitude towards Unity weaken for each of these reports.
Keep up the good work, Unity, and thanks for the support!
leillo1975 8 January 2016 at 2:38 pm UTC
Let's try it!

I want to test connection with android device and Unity Remote
pete910 8 January 2016 at 2:56 pm UTC
View PC info
  • Supporter
  • Top Supporter
Intrigued as to why it requires root to be extracted
M@GOid 8 January 2016 at 3:02 pm UTC
When they will fix their crap controller support? Other engines recognizes whatever controller you plug, but Unity works via a whitelist method, and even in this way there are issues, like the classic "turn your thumbsticks in circles to calibrate" before starting a game.


Last edited by M@GOid on 8 January 2016 at 3:05 pm UTC
Swiftpaw 8 January 2016 at 3:46 pm UTC
Any OpenGL improvements to bring it up to par with Direct3D is what I'd like to know.
pete910 8 January 2016 at 3:56 pm UTC
View PC info
  • Supporter
  • Top Supporter
Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.
leillo1975 8 January 2016 at 5:13 pm UTC
pete910Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.


Same problem
Donkey 8 January 2016 at 6:22 pm UTC
pete910Just hangs on start-up with me, maxis 1 core out. Left it a while to see if it was building shaders or whatever but no, just hung I guess.
Just updated to the latest version and for me there are no problems starting the editor and creating a new sample project. The only thing I noticed was the installer had an error due to a missing package "libpq5". Otherwise I encountered no problems.
While you're here, please consider supporting GamingOnLinux on Patreon, Liberapay or Paypal. We have no adverts, no paywalls, no timed exclusive articles. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Livestreams & Videos
Community Livestreams
  • Turn Around: „Blackguards“ (Wine)
Popular this week
View by Category
Contact
Latest Comments
Latest Forum Posts