Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

Unleashed, an open-world sandbox style RPG released with Linux support

By - | Views: 8,619

Inspired by the likes of Pokemon or Final Fantasy, the open-world RPG Unleashed has officially launched with Linux support. Seemingly with little fanfare too, without a single user review after almost a week. Note: Key provided by the developer.

Funded thanks to the help of their Kickstarter campaign back in March this year, where they managed to get a little over €10K from over 200 backers I'm surprised not even one of them has even put up a single sentence about the game on Steam. Just goes to show many games are constantly releasing, taking up our time.

Unleashed is a dark 2D RPG with sandbox elements. It is set in Mystria, a magical world. The main theme is "Sins & Virtues", which is illustrated by a powerful curse, which unleashed people's primordial sin or virtue. The main effect was that people weren't able to hide their dark impulses anymore, which led world into some form of chaos. This story is about Mercy, a young woman spared by the curse, which is looking for her mother.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Like many other RPGs now, Unleashed has plenty to do outside of questing and battling. There's crafting, farming, looting, random events and so on. It's also a monster catching game too, with you being able to fight and catch what they call Achivaras. Although, if they all run out of health during a battle you will be able to jump in and fight directly.

It does have some issues. For example, the hardware cursor displays on top of the game's cursor for me (Ubuntu 18.10) which is really quite distracting and does take away from the experience a little as it's so noticeable. The game also crashed to the desktop when I walked into a broken building and since it does no auto saving during the tutorial I lost all progress which wasn't great.

Overall, it seems like quite an interesting RPG despite a few launch issues. If exploring a large map full of things to do along with 3on3 turn-based battles with your own team of creatures sounds like your thing, you can find it on Steam. They also seem to have kept up their older demo on itch.io if you wanted a glimpse into what it's like.

Article taken from GamingOnLinux.com.
5 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
See more from me
The comments on this article are closed.
6 comments

Shmerl Oct 23, 2018
Why no full release on itch.io if they already released their demo there?
GustyGhost Oct 23, 2018
Quoting: ShmerlWhy no full release on itch.io if they already released their demo there?

This is surprisingly common for some reason. Too many devs treat itch.io as a trash bin for their production iterations.
Alm888 Oct 23, 2018
Quoting: GustyGhostThis is surprisingly common for some reason. Too many devs treat itch.io as a trash bin for their production iterations.

Perhaps, if a dev is placing his/her work in a "trash bin", then he/she is developing just that, a trash. :P

On the matter of the game itself. Seriously, judging by the video, it looks mediocre generic bland RPGmakeresque piece of … work. Come on! No combat animations? Different sprites and portraits looking like they were been drawn by different artists in different styles. And that dialogue system… Honestly, dialogues in "The Battle for Wesnoth" look nicer (and Wesnoth's sprites had been drawn by different artists).
Cyril Oct 23, 2018
It looks good for me. But too bad for not having a DRM-free build outside of Steam.
Liam Dawe Oct 23, 2018
The most common reasons together for not publishing on more than one platform is splitting revenue since you generally need to hit thresholds for payments (which might be quite hard with itch having a tiny reach) on top of the additional work required managing two communities.
Cybolic Oct 24, 2018
Wait, is Mercy looking for her mother or is the curse?

I'll have to second Alm888's opinion, it seems pretty generic and the visuals look more like an open source project than a game for sale. It'll have to drum up some very nice reviews before I'd be interested, unfortunately.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.