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For those that don't know, or forgot, the new Unreal Tournament does in fact have a Linux version. I check on it now and then and it's really starting to come together.

Here's a video of me doing terribly:
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That map brings back some awesome memories of playing the original Unreal Tournament!

The new Unreal Tournament is completely free, without any form of pay to win rubbish. It has source code access available, but it is not open source as it uses their own license.

They will be making money using the marketplace where they will take a cut from sales of modifications. You could sell hats, mods, maps, whatever. The core game will always be free.

The Linux version still isn't officially supported just yet, but they are responding to bugs and making steps towards making it properly official.

If you want to try it, you have to be logged into their forum and visit this forum post for the download link. It's 6.1GB, so it's not exactly a small download.

You will also need to do a few quick things to get it launched. Which I will note for you now.

First of all you need to make the game actually have permissions to be launched which can be found at:

Then you need to launch it with "UnrealTournament" appended to it, or just use a launcher file like I do:
cd $HOME'/Downloads/LinuxNoEditor/Engine/Binaries/Linux/'
./UE4-Linux-Shipping UnrealTournament

One of the maps does have a major bug right now which is Outpost23. It will be extremely white, as it seems to have no shadows anywhere. I reported it to the developers and the bug report has been marked as a Major issue, so someone will get to it soon.

Apart from that, it seems to run very nicely. It detects the correct monitor on a dual-monitor setup and sets the right resolution on my 4K monitor too, so it's pretty hassle free once you get going. It's a lot smoother than it was when I tried it a while back, and it's actually really fun already.

It's great that we get such games on Linux, as Unreal Tournament used to be such a big name and it's looking like it may well be again when this releases in full. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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musojon74 May 17, 2016
Superb! Used to love that map. Are other classic maps in there?
Redje May 17, 2016
Thanks alot for that launcher, that makes life alot easier :)
rea987 May 17, 2016
Quoting: musojon74Superb! Used to love that map. Are other classic maps in there?

Facing Worlds.

Edit: I missed the "other" part, sorry. :-/ LavaGiant is being made as far as I know; it was available even for Team Fortress 2 and Garry's Mod. :-D

Last edited by rea987 on 18 May 2016 at 8:56 am UTC
ElectricPrism May 17, 2016
Here's my .desktop launcher if anyone wants it

[Desktop Entry]
Name=Unreal Tournament 4
Comment=Unreal Tournament 4
Exec="/home/electricprism/Apps/Unreal Tournmanet 4/LinuxNoEditor/Engine/Binaries/Linux/UE4-Linux-Shipping" UnrealTournament -resx=1920 -resy=1080 -vsync -opengl3

You can toggle opengl4 and opengl3 on the Exec line.

I also recall that I think I chmoded +X on the folder as the permissions from the archive wouldn't allow me to launch the game.

I would love to see a Linux client to keep it up to date, I have to manually download the whole thing every time there's a update.
Rhythagoras May 17, 2016
Quoting: musojon74Superb! Used to love that map. Are other classic maps in there?

Deck is there...
Snowdrake May 17, 2016
Quoting: Rhythagoras
Quoting: musojon74Superb! Used to love that map. Are other classic maps in there?

Deck is there...
A must have in an UT game !
stss May 18, 2016
This latest version has given a huge improvement to FPS for me. Although strangely it started giving me stuttering problems too.
BabaoWhisky May 18, 2016
Liam, if you launch only the game without arguments, the game runs on OpenGL3 version by default. You need to add "-opengl4" to run with OpenGL4 support.
omer666 May 18, 2016
I'm such a UT fan, the game has been installed on my computers ever since I bought the Macintosh cardboard box back in the day. Still have it somewhere...

I put off playing this until it's complete, but this video got me really optimistic. It looks like a best of both worlds gameplay - by this I mean UT and UT2004. Physics more particularly give the impression of being very faithful.

Facing Wolds looks pretty good in this version, and the gameplay seems a bit more nervous than UT3's.

As far as classic maps are concerned, Epic has a long tradition of porting some of them over, and community map packs complete the job in general. For example Deck and Curse date back to the first Unreal and have been remade for every Unreal game releases ever since... Glad to see it hasn't changed.

Can't wait to play the finished product. By the way, is it in beta state yet? I hope it will be out before next year...

Last edited by omer666 on 18 May 2016 at 4:16 am UTC
lejimster May 18, 2016
I was a huge UT fan back in the day. Played the hell out of ut99-2004 Lost interest by UT3 though.

The new game looks very Alpha. Face looks really dated even with the attempt to recreate it. I guess I'm just not feeling it.. But maybe that opinion would change if I try it. Also not sure how smooth the game runs on Radeonsi without a shader cache there is a lot of hitching last time I checked.
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